Searched defs:devicePath (Results 1 – 5 of 5) sorted by relevance
55 … bool isFbDevice = std::find_if(fbDeviceList_.begin(), fbDeviceList_.end(), [] (auto &devicePath) { in GetDevType()93 void SurfaceDev::AddFbDevice(const std::string &devicePath) in AddFbDevice()
339 const char *devicePath = DEVICE_PATH; in EventListeners() local
221 char devicePath[MAX_BUFFER_LEN] = {0}; variable
187 const char *devicePath = dirname(deviceNodeBuffer); in CreateDeviceNode() local
138 bool ConfigureReadAhead(const string &devicePath) in ConfigureReadAhead()