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Searched defs:enableMultiQueue (Results 1 – 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/
Drenderer.cpp130 …RenderNodeGraphNodeStore& nodeStore, const bool enableMultiQueue, const RenderingConfiguration& re… in InitializeRenderNodeContextData()
513 const bool enableMultiQueue = (device_.GetGpuQueueCount() > 1); in InitNodeGraphs() local
/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
Drender_command_list.cpp287 …const NodeContextPsoManager& nodeContextPsoMgr, const GpuQueue& queue, const bool enableMultiQueue) in RenderCommandList()