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Searched defs:engineThread (Results 1 – 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/test/fuzztest/
Dscene_init.cpp137 META_NS::ITaskQueue::Ptr engineThread; variable
324 auto engineThread = META_NS::GetTaskQueueRegistry().GetTaskQueue(ENGINE_THREAD); in InitEngine() local
/foundation/graphic/graphic_3d/3d_scene_adapter/src/
Dscene_adapter.cpp158 META_NS::ITaskQueue::Ptr engineThread; variable
347 auto engineThread = META_NS::GetTaskQueueRegistry().GetTaskQueue(ENGINE_THREAD); in InitEngine() local