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Searched defs:environments (Results 1 – 3 of 3) sorted by relevance

/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
Drender_node_default_environment_blender.cpp230 const array_view<const RenderCamera::Environment> environments, const uint32_t envIdx, in FillBlendEnvironments()
254 …IRenderCommandList& cmdList, const array_view<const RenderCamera::Environment> environments, const… in ExecuteSingleEnvironment()
Drender_node_default_cameras.cpp225 const auto& environments = dsCamera->GetEnvironments(); in ExecuteFrame() local
419 const array_view<const RenderCamera::Environment> environments, uint8_t* const data) in AddEnvironments()
/foundation/graphic/graphic_3d/3d_widget_adapter/core/src/lume/
Dlume_common.cpp1126 …const auto environments = static_cast<CORE_NS::IComponentManager::ComponentId>(envManager->GetComp… in CreateEnvScene() local