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Searched defs:forceLinear (Results 1 – 3 of 3) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeJpg/src/jpg/
Dimage_loader_jpg.cpp185 …const bool forceLinear = (loadFlags & IImageLoaderManager::IMAGE_LOADER_FORCE_LINEAR_RGB_BIT) != 0; in ResolveFormat() local
265 …const bool forceLinear = (loadFlags & IImageLoaderManager::IMAGE_LOADER_FORCE_LINEAR_RGB_BIT) != 0; in CreateImage() local
/foundation/graphic/graphic_3d/lume/LumeEngine/src/image/loaders/
Dimage_loader_stb_image.cpp207 …const bool forceLinear = (loadFlags & IImageLoaderManager::IMAGE_LOADER_FORCE_LINEAR_RGB_BIT) != 0; in ResolveFormat() local
288 …const bool forceLinear = (loadFlags & IImageLoaderManager::IMAGE_LOADER_FORCE_LINEAR_RGB_BIT) != 0; in CreateImage() local
/foundation/graphic/graphic_3d/lume/LumePng/src/png/
Dimage_loader_png.cpp184 …const bool forceLinear = (loadFlags & IImageLoaderManager::IMAGE_LOADER_FORCE_LINEAR_RGB_BIT) != 0; in ResolveFormat() local
264 …const bool forceLinear = (loadFlags & IImageLoaderManager::IMAGE_LOADER_FORCE_LINEAR_RGB_BIT) != 0; in CreateImage() local