Searched defs:fragInputs (Results 1 – 4 of 4) sorted by relevance
268 SkSL::Program::Inputs vertInputs, fragInputs; in Build() local
513 …const std::vector<rr::VertexVaryingInfo>& fragInputs = (program.geometryShader) ? (program.geometr… in flatshadeVertices() local538 …const std::vector<rr::VertexVaryingInfo>& fragInputs = (program.geometryShader) ? (program.geome… in clipPrimitives() local725 …const std::vector<rr::VertexVaryingInfo>& fragInputs = (program.geometryShader) ? (program.geometr… in clipPrimitives() local
2860 const auto fragInputs = activeGen->getFragInputAttributes(); in initPrograms() local
3473 const auto fragInputs = activeGen->getFragInputAttributes(); in initPrograms() local