Home
last modified time | relevance | path

Searched defs:getInputs (Results 1 – 25 of 32) sorted by relevance

12

/third_party/skia/modules/svg/include/
DSkSVGFeColorMatrix.h28 std::vector<SkSVGFeInputType> getInputs() const override { return {this->getIn()}; } in getInputs() function
DSkSVGFeOffset.h25 std::vector<SkSVGFeInputType> getInputs() const override { return {this->getIn()}; } in getInputs() function
DSkSVGFeComposite.h32 std::vector<SkSVGFeInputType> getInputs() const override { in getInputs() function
DSkSVGFeFlood.h22 std::vector<SkSVGFeInputType> getInputs() const override { return {}; } in getInputs() function
DSkSVGFeImage.h27 std::vector<SkSVGFeInputType> getInputs() const override { return {}; } in getInputs() function
DSkSVGFeTurbulence.h31 std::vector<SkSVGFeInputType> getInputs() const override { return {}; } in getInputs() function
DSkSVGFeDisplacementMap.h34 std::vector<SkSVGFeInputType> getInputs() const override { in getInputs() function
DSkSVGFeGaussianBlur.h31 std::vector<SkSVGFeInputType> getInputs() const override { return {this->getIn()}; } in getInputs() function
DSkSVGFeBlend.h33 std::vector<SkSVGFeInputType> getInputs() const override { in getInputs() function
DSkSVGFeMorphology.h37 std::vector<SkSVGFeInputType> getInputs() const override { return {this->getIn()}; } in getInputs() function
/third_party/skia/third_party/externals/swiftshader/src/Vulkan/
DVkPipeline.hpp106 Inputs &getInputs() { return inputs; } in getInputs() function in vk::GraphicsPipeline
107 const Inputs &getInputs() const { return inputs; } in getInputs() function in vk::GraphicsPipeline
/third_party/vk-gl-cts/scripts/android/
Dbuild_apk.py285 def getInputs (self): member in BuildStep
466 def getInputs (self): member in GenResourcesSrc
504 def getInputs (self): member in BuildJavaSource
559 def getInputs (self): member in BuildDex
622 def getInputs (self): member in BuildBaseAPK
689 def getInputs (self): member in AddJavaToAPK
713 def getInputs (self): member in AddAssetsToAPK
744 def getInputs (self): member in AddNativeLibsToAPK
804 def getInputs (self): member in SignAPK
838 def getInputs (self): member in AlignAPK
/third_party/skia/m133/modules/svg/include/
DSkSVGFeOffset.h34 std::vector<SkSVGFeInputType> getInputs() const override { return {this->getIn()}; } in getInputs() function
DSkSVGFeColorMatrix.h37 std::vector<SkSVGFeInputType> getInputs() const override { return {this->getIn()}; } in getInputs() function
DSkSVGFeFlood.h32 std::vector<SkSVGFeInputType> getInputs() const override { return {}; } in getInputs() function
DSkSVGFeImage.h36 std::vector<SkSVGFeInputType> getInputs() const override { return {}; } in getInputs() function
DSkSVGFeDisplacementMap.h44 std::vector<SkSVGFeInputType> getInputs() const override { in getInputs() function
DSkSVGFeTurbulence.h40 std::vector<SkSVGFeInputType> getInputs() const override { return {}; } in getInputs() function
DSkSVGFeComposite.h41 std::vector<SkSVGFeInputType> getInputs() const override { in getInputs() function
DSkSVGFeGaussianBlur.h40 std::vector<SkSVGFeInputType> getInputs() const override { return {this->getIn()}; } in getInputs() function
DSkSVGFeBlend.h42 std::vector<SkSVGFeInputType> getInputs() const override { in getInputs() function
DSkSVGFeComponentTransfer.h74 std::vector<SkSVGFeInputType> getInputs() const override { return {this->getIn()}; } in getInputs() function
/third_party/mindspore/mindspore-src/source/mindspore/lite/java/src/main/java/com/mindspore/
DModelParallelRunner.java165 public List<MSTensor> getInputs() { in getInputs() method in ModelParallelRunner
240 private native List<Long> getInputs(long modelParallelRunnerPtr); in getInputs() method in ModelParallelRunner
/third_party/skia/m133/modules/svg/src/
DSkSVGFeMerge.cpp39 std::vector<SkSVGFeInputType> SkSVGFeMerge::getInputs() const { in getInputs() function in SkSVGFeMerge
/third_party/vk-gl-cts/framework/referencerenderer/
DrrShaders.hpp106 const std::vector<VertexInputInfo>& getInputs (void) const { return m_inputs; } in getInputs() function in rr::VertexShader
127 const std::vector<FragmentInputInfo>& getInputs (void) const { return m_inputs; } in getInputs() function in rr::FragmentShader
183 const std::vector<GeometryInputInfo>& getInputs (void) const { return m_inputs; } in getInputs() function in rr::GeometryShader

12