| /third_party/skia/modules/svg/include/ |
| D | SkSVGFeColorMatrix.h | 28 std::vector<SkSVGFeInputType> getInputs() const override { return {this->getIn()}; } in getInputs() function
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| D | SkSVGFeOffset.h | 25 std::vector<SkSVGFeInputType> getInputs() const override { return {this->getIn()}; } in getInputs() function
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| D | SkSVGFeComposite.h | 32 std::vector<SkSVGFeInputType> getInputs() const override { in getInputs() function
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| D | SkSVGFeFlood.h | 22 std::vector<SkSVGFeInputType> getInputs() const override { return {}; } in getInputs() function
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| D | SkSVGFeImage.h | 27 std::vector<SkSVGFeInputType> getInputs() const override { return {}; } in getInputs() function
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| D | SkSVGFeTurbulence.h | 31 std::vector<SkSVGFeInputType> getInputs() const override { return {}; } in getInputs() function
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| D | SkSVGFeDisplacementMap.h | 34 std::vector<SkSVGFeInputType> getInputs() const override { in getInputs() function
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| D | SkSVGFeGaussianBlur.h | 31 std::vector<SkSVGFeInputType> getInputs() const override { return {this->getIn()}; } in getInputs() function
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| D | SkSVGFeBlend.h | 33 std::vector<SkSVGFeInputType> getInputs() const override { in getInputs() function
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| D | SkSVGFeMorphology.h | 37 std::vector<SkSVGFeInputType> getInputs() const override { return {this->getIn()}; } in getInputs() function
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| /third_party/skia/third_party/externals/swiftshader/src/Vulkan/ |
| D | VkPipeline.hpp | 106 Inputs &getInputs() { return inputs; } in getInputs() function in vk::GraphicsPipeline 107 const Inputs &getInputs() const { return inputs; } in getInputs() function in vk::GraphicsPipeline
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| /third_party/vk-gl-cts/scripts/android/ |
| D | build_apk.py | 285 def getInputs (self): member in BuildStep 466 def getInputs (self): member in GenResourcesSrc 504 def getInputs (self): member in BuildJavaSource 559 def getInputs (self): member in BuildDex 622 def getInputs (self): member in BuildBaseAPK 689 def getInputs (self): member in AddJavaToAPK 713 def getInputs (self): member in AddAssetsToAPK 744 def getInputs (self): member in AddNativeLibsToAPK 804 def getInputs (self): member in SignAPK 838 def getInputs (self): member in AlignAPK
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| /third_party/skia/m133/modules/svg/include/ |
| D | SkSVGFeOffset.h | 34 std::vector<SkSVGFeInputType> getInputs() const override { return {this->getIn()}; } in getInputs() function
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| D | SkSVGFeColorMatrix.h | 37 std::vector<SkSVGFeInputType> getInputs() const override { return {this->getIn()}; } in getInputs() function
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| D | SkSVGFeFlood.h | 32 std::vector<SkSVGFeInputType> getInputs() const override { return {}; } in getInputs() function
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| D | SkSVGFeImage.h | 36 std::vector<SkSVGFeInputType> getInputs() const override { return {}; } in getInputs() function
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| D | SkSVGFeDisplacementMap.h | 44 std::vector<SkSVGFeInputType> getInputs() const override { in getInputs() function
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| D | SkSVGFeTurbulence.h | 40 std::vector<SkSVGFeInputType> getInputs() const override { return {}; } in getInputs() function
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| D | SkSVGFeComposite.h | 41 std::vector<SkSVGFeInputType> getInputs() const override { in getInputs() function
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| D | SkSVGFeGaussianBlur.h | 40 std::vector<SkSVGFeInputType> getInputs() const override { return {this->getIn()}; } in getInputs() function
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| D | SkSVGFeBlend.h | 42 std::vector<SkSVGFeInputType> getInputs() const override { in getInputs() function
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| D | SkSVGFeComponentTransfer.h | 74 std::vector<SkSVGFeInputType> getInputs() const override { return {this->getIn()}; } in getInputs() function
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| /third_party/mindspore/mindspore-src/source/mindspore/lite/java/src/main/java/com/mindspore/ |
| D | ModelParallelRunner.java | 165 public List<MSTensor> getInputs() { in getInputs() method in ModelParallelRunner 240 private native List<Long> getInputs(long modelParallelRunnerPtr); in getInputs() method in ModelParallelRunner
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| /third_party/skia/m133/modules/svg/src/ |
| D | SkSVGFeMerge.cpp | 39 std::vector<SkSVGFeInputType> SkSVGFeMerge::getInputs() const { in getInputs() function in SkSVGFeMerge
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| /third_party/vk-gl-cts/framework/referencerenderer/ |
| D | rrShaders.hpp | 106 const std::vector<VertexInputInfo>& getInputs (void) const { return m_inputs; } in getInputs() function in rr::VertexShader 127 const std::vector<FragmentInputInfo>& getInputs (void) const { return m_inputs; } in getInputs() function in rr::FragmentShader 183 const std::vector<GeometryInputInfo>& getInputs (void) const { return m_inputs; } in getInputs() function in rr::GeometryShader
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