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Searched defs:getShaderPrecisionFormat (Results 1 – 8 of 8) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DDispatchTableGL_autogen.h470 PFNGLGETSHADERPRECISIONFORMATPROC getShaderPrecisionFormat = nullptr; variable
/third_party/vk-gl-cts/framework/opengl/wrapper/
DglwFunctions.inl352 glGetShaderPrecisionFormatFunc getShaderPrecisionFormat; variable
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DContext.cpp6917 void Context::getShaderPrecisionFormat(GLenum shadertype, in getShaderPrecisionFormat() function in gl::Context
/third_party/typescript/lib/
Dlib.webworker.d.ts4999getShaderPrecisionFormat(shadertype: GLenum, precisiontype: GLenum): WebGLShaderPrecisionFormat | … method
Dlib.dom.d.ts16246getShaderPrecisionFormat(shadertype: GLenum, precisiontype: GLenum): WebGLShaderPrecisionFormat | … method
/third_party/typescript/src/lib/
Dwebworker.generated.d.ts4979getShaderPrecisionFormat(shadertype: GLenum, precisiontype: GLenum): WebGLShaderPrecisionFormat | … method
Ddom.generated.d.ts16226getShaderPrecisionFormat(shadertype: GLenum, precisiontype: GLenum): WebGLShaderPrecisionFormat | … method
/third_party/typescript/tests/lib/
Dlib.d.ts15073 getShaderPrecisionFormat(shadertype: number, precisiontype: number): WebGLShaderPrecisionFormat; method