Home
last modified time | relevance | path

Searched defs:glExecutable (Results 1 – 3 of 3) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DProgramPipelineVk.cpp59 const gl::ProgramExecutable &glExecutable = mState.getExecutable(); in link() local
139 const gl::ProgramExecutable &glExecutable = mState.getExecutable(); in updateUniforms() local
251 const gl::ProgramExecutable &glExecutable = mState.getExecutable(); in setAllDefaultUniformsDirty() local
DProgramVk.cpp328 const gl::ProgramExecutable &glExecutable = mState.getExecutable(); in generateUniformLayoutMapping() local
347 const gl::ProgramExecutable &glExecutable = mState.getExecutable(); in initDefaultUniformLayoutMapping() local
393 const gl::ProgramExecutable &glExecutable = mState.getExecutable(); in resizeUniformBlockMemory() local
425 const gl::ProgramExecutable &glExecutable = mState.getExecutable(); in setUniformImpl() local
592 const gl::ProgramExecutable &glExecutable = mState.getExecutable(); in setUniformMatrixfv() local
701 const gl::ProgramExecutable &glExecutable, in calcUniformUpdateRequiredSpace()
724 const gl::ProgramExecutable &glExecutable = mState.getExecutable(); in updateUniforms() local
813 const gl::ProgramExecutable &glExecutable = mState.getExecutable(); in setAllDefaultUniformsDirty() local
DProgramExecutableVk.cpp390 const gl::ProgramExecutable &glExecutable = mProgram->getState().getExecutable(); in getShaderProgram() local
847 const gl::ProgramExecutable *glExecutable = glState.getProgramExecutable(); in getGraphicsPipeline() local
907 const gl::ProgramExecutable *glExecutable = glState.getProgramExecutable(); in getComputePipeline() local
969 const gl::ProgramExecutable &glExecutable, in createPipelineLayout()