| /third_party/skia/src/gpu/vk/ |
| D | GrVkCommandBuffer.cpp | 46 void GrVkCommandBuffer::freeGPUData(const GrGpu* gpu, VkCommandPool cmdPool) const { in freeGPUData() argument 80 void GrVkCommandBuffer::pipelineBarrier(const GrVkGpu* gpu, in pipelineBarrier() 150 void GrVkCommandBuffer::submitPipelineBarriers(const GrVkGpu* gpu, bool forSelfDependency) { in submitPipelineBarriers() 181 void GrVkCommandBuffer::bindInputBuffer(GrVkGpu* gpu, uint32_t binding, in bindInputBuffer() 200 void GrVkCommandBuffer::bindIndexBuffer(GrVkGpu* gpu, sk_sp<const GrBuffer> buffer) { in bindIndexBuffer() 214 void GrVkCommandBuffer::clearAttachments(const GrVkGpu* gpu, in clearAttachments() 245 void GrVkCommandBuffer::bindDescriptorSets(const GrVkGpu* gpu, in bindDescriptorSets() 263 void GrVkCommandBuffer::bindPipeline(const GrVkGpu* gpu, sk_sp<const GrVkPipeline> pipeline) { in bindPipeline() 271 void GrVkCommandBuffer::pushConstants(const GrVkGpu* gpu, VkPipelineLayout layout, in pushConstants() 286 void GrVkCommandBuffer::drawIndexed(const GrVkGpu* gpu, in drawIndexed() [all …]
|
| D | GrVkDescriptorSetManager.cpp | 19 GrVkDescriptorSetManager* GrVkDescriptorSetManager::CreateUniformManager(GrVkGpu* gpu) { in CreateUniformManager() 28 GrVkGpu* gpu, VkDescriptorType type, const GrVkUniformHandler& uniformHandler) { in CreateSamplerManager() 39 GrVkDescriptorSetManager* GrVkDescriptorSetManager::CreateZeroSamplerManager(GrVkGpu* gpu) { in CreateZeroSamplerManager() 45 GrVkDescriptorSetManager* GrVkDescriptorSetManager::CreateInputManager(GrVkGpu* gpu) { in CreateInputManager() 64 static bool get_layout_and_desc_count(GrVkGpu* gpu, in get_layout_and_desc_count() 188 GrVkGpu* gpu, VkDescriptorType type, in Create() 210 GrVkGpu* gpu, VkDescriptorType type, VkDescriptorSetLayout descSetLayout, in GrVkDescriptorSetManager() 226 const GrVkDescriptorSet* GrVkDescriptorSetManager::getDescriptorSet(GrVkGpu* gpu, in getDescriptorSet() 250 void GrVkDescriptorSetManager::release(GrVkGpu* gpu) { in release() 310 bool GrVkDescriptorSetManager::DescriptorPoolManager::getNewPool(GrVkGpu* gpu) { in getNewPool() [all …]
|
| D | GrVkImage.cpp | 23 sk_sp<GrVkImage> GrVkImage::MakeStencil(GrVkGpu* gpu, in MakeStencil() 41 sk_sp<GrVkImage> GrVkImage::MakeMSAA(GrVkGpu* gpu, in MakeMSAA() 67 sk_sp<GrVkImage> GrVkImage::MakeTexture(GrVkGpu* gpu, in MakeTexture() 97 static bool make_views(GrVkGpu* gpu, in make_views() 135 sk_sp<GrVkImage> GrVkImage::Make(GrVkGpu* gpu, in Make() 180 sk_sp<GrVkImage> GrVkImage::MakeWrapped(GrVkGpu* gpu, in MakeWrapped() 213 void GrVkImage::DestroyAndFreeImageMemory(const GrVkGpu* gpu, const GrVkAlloc& alloc, const VkImage… in DestroyAndFreeImageMemory() 219 GrVkImage::GrVkImage(GrVkGpu* gpu, in GrVkImage() 249 GrVkImage::GrVkImage(GrVkGpu* gpu, in GrVkImage() 281 void GrVkImage::init(GrVkGpu* gpu, bool forSecondaryCB) { in init() [all …]
|
| D | GrVkMemory.cpp | 24 static bool FindMemoryType(GrVkGpu *gpu, uint32_t typeFilter, VkMemoryPropertyFlags properties, uin… in FindMemoryType() 44 bool GrVkMemory::AllocAndBindBufferMemory(GrVkGpu* gpu, 90 bool GrVkMemory::ImportAndBindBufferMemory(GrVkGpu* gpu, 146 void GrVkMemory::FreeBufferMemory(const GrVkGpu* gpu, const GrVkAlloc& alloc) { 162 bool GrVkMemory::AllocAndBindImageMemory(GrVkGpu* gpu, 231 void GrVkMemory::FreeImageMemory(const GrVkGpu* gpu, const GrVkAlloc& alloc) { 243 void* GrVkMemory::MapAlloc(GrVkGpu* gpu, const GrVkAlloc& alloc) { 258 void GrVkMemory::UnmapAlloc(const GrVkGpu* gpu, const GrVkAlloc& alloc) { 290 void GrVkMemory::FlushMappedAlloc(GrVkGpu* gpu, const GrVkAlloc& alloc, VkDeviceSize offset, 305 void GrVkMemory::InvalidateMappedAlloc(GrVkGpu* gpu, const GrVkAlloc& alloc,
|
| D | GrVkCommandPool.cpp | 15 GrVkCommandPool* GrVkCommandPool::Create(GrVkGpu* gpu) { in Create() 43 GrVkCommandPool::GrVkCommandPool(GrVkGpu* gpu, VkCommandPool commandPool, in GrVkCommandPool() 53 GrVkGpu* gpu) { in findOrCreateSecondaryCommandBuffer() 79 void GrVkCommandPool::reset(GrVkGpu* gpu) { in reset()
|
| D | GrVkBuffer.cpp | 21 GrVkBuffer::GrVkBuffer(GrVkGpu* gpu, in GrVkBuffer() 39 static const GrVkDescriptorSet* make_uniform_desc_set(GrVkGpu* gpu, VkBuffer buffer, size_t size) { in make_uniform_desc_set() 69 sk_sp<GrVkBuffer> GrVkBuffer::Make(GrVkGpu* gpu, 160 sk_sp<GrVkBuffer> GrVkBuffer::MakeFromOHNativeBuffer(GrVkGpu* gpu, 223 void GrVkBuffer::DestroyAndFreeBufferMemory(const GrVkGpu* gpu, const GrVkAlloc& alloc, const VkBuf… 252 GrVkGpu* gpu = this->getVkGpu(); local 273 GrVkGpu* gpu = this->getVkGpu(); local
|
| /third_party/skia/m133/src/gpu/ganesh/vk/ |
| D | GrVkCommandBuffer.cpp | 58 void GrVkCommandBuffer::freeGPUData(const GrGpu* gpu, VkCommandPool cmdPool) const { in freeGPUData() argument 92 void GrVkCommandBuffer::pipelineBarrier(const GrVkGpu* gpu, in pipelineBarrier() 162 void GrVkCommandBuffer::submitPipelineBarriers(const GrVkGpu* gpu, bool forSelfDependency) { in submitPipelineBarriers() 205 void GrVkCommandBuffer::bindInputBuffer(GrVkGpu* gpu, uint32_t binding, in bindInputBuffer() 224 void GrVkCommandBuffer::bindIndexBuffer(GrVkGpu* gpu, sk_sp<const GrBuffer> buffer) { in bindIndexBuffer() 238 void GrVkCommandBuffer::clearAttachments(const GrVkGpu* gpu, in clearAttachments() 269 void GrVkCommandBuffer::bindDescriptorSets(const GrVkGpu* gpu, in bindDescriptorSets() 287 void GrVkCommandBuffer::bindPipeline(const GrVkGpu* gpu, sk_sp<const GrVkPipeline> pipeline) { in bindPipeline() 295 void GrVkCommandBuffer::pushConstants(const GrVkGpu* gpu, VkPipelineLayout layout, in pushConstants() 310 void GrVkCommandBuffer::drawIndexed(const GrVkGpu* gpu, in drawIndexed() [all …]
|
| D | GrVkDescriptorSetManager.cpp | 31 GrVkDescriptorSetManager* GrVkDescriptorSetManager::CreateUniformManager(GrVkGpu* gpu) { in CreateUniformManager() 40 GrVkGpu* gpu, VkDescriptorType type, const GrVkUniformHandler& uniformHandler) { in CreateSamplerManager() 51 GrVkDescriptorSetManager* GrVkDescriptorSetManager::CreateZeroSamplerManager(GrVkGpu* gpu) { in CreateZeroSamplerManager() 57 GrVkDescriptorSetManager* GrVkDescriptorSetManager::CreateInputManager(GrVkGpu* gpu) { in CreateInputManager() 76 static bool get_layout_and_desc_count(GrVkGpu* gpu, in get_layout_and_desc_count() 200 GrVkGpu* gpu, VkDescriptorType type, in Create() 222 GrVkGpu* gpu, VkDescriptorType type, VkDescriptorSetLayout descSetLayout, in GrVkDescriptorSetManager() 238 const GrVkDescriptorSet* GrVkDescriptorSetManager::getDescriptorSet(GrVkGpu* gpu, in getDescriptorSet() 262 void GrVkDescriptorSetManager::release(GrVkGpu* gpu) { in release() 322 bool GrVkDescriptorSetManager::DescriptorPoolManager::getNewPool(GrVkGpu* gpu) { in getNewPool() [all …]
|
| D | GrVkImage.cpp | 35 sk_sp<GrVkImage> GrVkImage::MakeStencil(GrVkGpu* gpu, in MakeStencil() 53 sk_sp<GrVkImage> GrVkImage::MakeMSAA(GrVkGpu* gpu, in MakeMSAA() 79 sk_sp<GrVkImage> GrVkImage::MakeTexture(GrVkGpu* gpu, in MakeTexture() 109 static bool make_views(GrVkGpu* gpu, in make_views() 147 sk_sp<GrVkImage> GrVkImage::Make(GrVkGpu* gpu, in Make() 193 sk_sp<GrVkImage> GrVkImage::MakeWrapped(GrVkGpu* gpu, in MakeWrapped() 227 GrVkImage::GrVkImage(GrVkGpu* gpu, in GrVkImage() 260 GrVkImage::GrVkImage(GrVkGpu* gpu, in GrVkImage() 288 void GrVkImage::init(GrVkGpu* gpu, bool forSecondaryCB) { in init() 397 void GrVkImage::setImageLayoutAndQueueIndex(const GrVkGpu* gpu, in setImageLayoutAndQueueIndex() [all …]
|
| D | GrVkCommandPool.cpp | 19 GrVkCommandPool* GrVkCommandPool::Create(GrVkGpu* gpu) { in Create() 47 GrVkCommandPool::GrVkCommandPool(GrVkGpu* gpu, VkCommandPool commandPool, in GrVkCommandPool() 57 GrVkGpu* gpu) { in findOrCreateSecondaryCommandBuffer() 83 void GrVkCommandPool::reset(GrVkGpu* gpu) { in reset()
|
| /third_party/skia/m133/src/gpu/ganesh/d3d/ |
| D | GrD3DDescriptorTableManager.cpp | 12 GrD3DDescriptorTableManager::GrD3DDescriptorTableManager(GrD3DGpu* gpu) in GrD3DDescriptorTableManager() 17 GrD3DDescriptorTableManager::createShaderViewTable(GrD3DGpu* gpu, unsigned int size) { in createShaderViewTable() 23 GrD3DGpu* gpu, unsigned int size) { in createSamplerTable() 28 void GrD3DDescriptorTableManager::prepForSubmit(GrD3DGpu* gpu) { in prepForSubmit() 53 GrD3DGpu* gpu, D3D12_DESCRIPTOR_HEAP_TYPE type, unsigned int descriptorCount) { in Make() 81 GrD3DDescriptorTableManager::HeapPool::HeapPool(GrD3DGpu* gpu, D3D12_DESCRIPTOR_HEAP_TYPE heapType) in HeapPool() 89 GrD3DGpu* gpu, unsigned int count) { in allocateTable() 121 void GrD3DDescriptorTableManager::HeapPool::prepForSubmit(GrD3DGpu* gpu) { in prepForSubmit()
|
| D | GrD3DCpuDescriptorManager.cpp | 12 GrD3DCpuDescriptorManager::GrD3DCpuDescriptorManager(GrD3DGpu* gpu) in GrD3DCpuDescriptorManager() 19 GrD3DGpu* gpu, ID3D12Resource* textureResource) { in createRenderTargetView() 31 GrD3DGpu* gpu, ID3D12Resource* textureResource) { in createDepthStencilView() 43 GrD3DGpu* gpu, ID3D12Resource* bufferResource, size_t offset, size_t size) { in createConstantBufferView() 54 GrD3DGpu* gpu, ID3D12Resource* resource, in createShaderResourceView() 71 GrD3DGpu* gpu, ID3D12Resource* resource, unsigned int mipSlice) { in createUnorderedAccessView() 93 GrD3DGpu* gpu, in createSampler() 124 GrD3DGpu* gpu, D3D12_DESCRIPTOR_HEAP_TYPE type, unsigned int numDescriptors) { in Make() 151 GrD3DCpuDescriptorManager::HeapPool::HeapPool(GrD3DGpu* gpu, D3D12_DESCRIPTOR_HEAP_TYPE heapType) in HeapPool() 160 GrD3DGpu* gpu) { in allocateHandle()
|
| D | GrD3DTexture.cpp | 17 GrD3DTexture::GrD3DTexture(GrD3DGpu* gpu, in GrD3DTexture() 36 GrD3DTexture::GrD3DTexture(GrD3DGpu* gpu, SkISize dimensions, const GrD3DTextureResourceInfo& info, in GrD3DTexture() 54 GrD3DTexture::GrD3DTexture(GrD3DGpu* gpu, in GrD3DTexture() 68 sk_sp<GrD3DTexture> GrD3DTexture::MakeNewTexture(GrD3DGpu* gpu, in MakeNewTexture() 96 sk_sp<GrD3DTexture> GrD3DTexture::MakeWrappedTexture(GrD3DGpu* gpu, in MakeWrappedTexture() 119 sk_sp<GrD3DTexture> GrD3DTexture::MakeAliasingTexture(GrD3DGpu* gpu, in MakeAliasingTexture() 149 GrD3DGpu* gpu = this->getD3DGpu(); in onRelease() local 157 GrD3DGpu* gpu = this->getD3DGpu(); in onAbandon() local
|
| D | GrD3DTextureResource.cpp | 13 void GrD3DTextureResource::setResourceState(const GrD3DGpu* gpu, in setResourceState() 31 bool GrD3DTextureResource::InitTextureResourceInfo(GrD3DGpu* gpu, const D3D12_RESOURCE_DESC& desc, in InitTextureResourceInfo() 64 GrD3DGpu* gpu, SkISize dimensions, int sampleCnt, const GrD3DTextureResourceInfo& info, in CreateMSAA() 107 void GrD3DTextureResource::prepareForPresent(GrD3DGpu* gpu) { in prepareForPresent() 111 void GrD3DTextureResource::releaseResource(GrD3DGpu* gpu) { in releaseResource()
|
| D | GrD3DAttachment.cpp | 12 GrD3DAttachment::GrD3DAttachment(GrD3DGpu* gpu, in GrD3DAttachment() 34 sk_sp<GrD3DAttachment> GrD3DAttachment::MakeStencil(GrD3DGpu* gpu, in MakeStencil() 76 GrD3DGpu* gpu = this->getD3DGpu(); in onRelease() local 83 GrD3DGpu* gpu = this->getD3DGpu(); in onAbandon() local
|
| /third_party/skia/src/gpu/d3d/ |
| D | GrD3DDescriptorTableManager.cpp | 12 GrD3DDescriptorTableManager::GrD3DDescriptorTableManager(GrD3DGpu* gpu) in GrD3DDescriptorTableManager() 17 GrD3DDescriptorTableManager::createShaderViewTable(GrD3DGpu* gpu, unsigned int size) { in createShaderViewTable() 23 GrD3DGpu* gpu, unsigned int size) { in createSamplerTable() 28 void GrD3DDescriptorTableManager::prepForSubmit(GrD3DGpu* gpu) { in prepForSubmit() 53 GrD3DGpu* gpu, D3D12_DESCRIPTOR_HEAP_TYPE type, unsigned int descriptorCount) { in Make() 81 GrD3DDescriptorTableManager::HeapPool::HeapPool(GrD3DGpu* gpu, D3D12_DESCRIPTOR_HEAP_TYPE heapType) in HeapPool() 89 GrD3DGpu* gpu, unsigned int count) { in allocateTable() 121 void GrD3DDescriptorTableManager::HeapPool::prepForSubmit(GrD3DGpu* gpu) { in prepForSubmit()
|
| D | GrD3DCpuDescriptorManager.cpp | 12 GrD3DCpuDescriptorManager::GrD3DCpuDescriptorManager(GrD3DGpu* gpu) in GrD3DCpuDescriptorManager() 19 GrD3DGpu* gpu, ID3D12Resource* textureResource) { in createRenderTargetView() 31 GrD3DGpu* gpu, ID3D12Resource* textureResource) { in createDepthStencilView() 43 GrD3DGpu* gpu, ID3D12Resource* bufferResource, size_t offset, size_t size) { in createConstantBufferView() 54 GrD3DGpu* gpu, ID3D12Resource* resource, in createShaderResourceView() 71 GrD3DGpu* gpu, ID3D12Resource* resource, unsigned int mipSlice) { in createUnorderedAccessView() 93 GrD3DGpu* gpu, in createSampler() 123 GrD3DGpu* gpu, D3D12_DESCRIPTOR_HEAP_TYPE type, unsigned int numDescriptors) { in Make() 150 GrD3DCpuDescriptorManager::HeapPool::HeapPool(GrD3DGpu* gpu, D3D12_DESCRIPTOR_HEAP_TYPE heapType) in HeapPool() 159 GrD3DGpu* gpu) { in allocateHandle()
|
| D | GrD3DTexture.cpp | 17 GrD3DTexture::GrD3DTexture(GrD3DGpu* gpu, in GrD3DTexture() 35 GrD3DTexture::GrD3DTexture(GrD3DGpu* gpu, SkISize dimensions, const GrD3DTextureResourceInfo& info, in GrD3DTexture() 52 GrD3DTexture::GrD3DTexture(GrD3DGpu* gpu, in GrD3DTexture() 65 sk_sp<GrD3DTexture> GrD3DTexture::MakeNewTexture(GrD3DGpu* gpu, SkBudgeted budgeted, in MakeNewTexture() 89 sk_sp<GrD3DTexture> GrD3DTexture::MakeWrappedTexture(GrD3DGpu* gpu, in MakeWrappedTexture() 111 sk_sp<GrD3DTexture> GrD3DTexture::MakeAliasingTexture(GrD3DGpu* gpu, in MakeAliasingTexture() 136 GrD3DGpu* gpu = this->getD3DGpu(); in onRelease() local 144 GrD3DGpu* gpu = this->getD3DGpu(); in onAbandon() local
|
| D | GrD3DTextureResource.cpp | 13 void GrD3DTextureResource::setResourceState(const GrD3DGpu* gpu, in setResourceState() 31 bool GrD3DTextureResource::InitTextureResourceInfo(GrD3DGpu* gpu, const D3D12_RESOURCE_DESC& desc, in InitTextureResourceInfo() 64 GrD3DGpu* gpu, SkISize dimensions, int sampleCnt, const GrD3DTextureResourceInfo& info, in CreateMSAA() 107 void GrD3DTextureResource::prepareForPresent(GrD3DGpu* gpu) { in prepareForPresent() 111 void GrD3DTextureResource::releaseResource(GrD3DGpu* gpu) { in releaseResource()
|
| D | GrD3DAttachment.cpp | 12 GrD3DAttachment::GrD3DAttachment(GrD3DGpu* gpu, in GrD3DAttachment() 28 sk_sp<GrD3DAttachment> GrD3DAttachment::MakeStencil(GrD3DGpu* gpu, in MakeStencil() 68 GrD3DGpu* gpu = this->getD3DGpu(); in onRelease() local 75 GrD3DGpu* gpu = this->getD3DGpu(); in onAbandon() local
|
| D | GrD3DRenderTarget.cpp | 20 GrD3DRenderTarget::GrD3DRenderTarget(GrD3DGpu* gpu, in GrD3DRenderTarget() 43 GrD3DRenderTarget::GrD3DRenderTarget(GrD3DGpu* gpu, in GrD3DRenderTarget() 64 GrD3DRenderTarget::GrD3DRenderTarget(GrD3DGpu* gpu, in GrD3DRenderTarget() 80 GrD3DRenderTarget::GrD3DRenderTarget(GrD3DGpu* gpu, in GrD3DRenderTarget() 92 GrD3DGpu* gpu, SkISize dimensions, int sampleCnt, const GrD3DTextureResourceInfo& info, in MakeWrappedRenderTarget() 153 GrD3DGpu* gpu = this->getD3DGpu(); in releaseInternalObjects() local
|
| /third_party/mesa3d/src/virtio/vulkan/ |
| D | vn_renderer_virtgpu.c | 144 sim_syncobj_create(struct virtgpu *gpu, bool signaled) in sim_syncobj_create() 190 sim_syncobj_destroy(struct virtgpu *gpu, uint32_t syncobj_handle) in sim_syncobj_destroy() 276 sim_syncobj_lookup(struct virtgpu *gpu, uint32_t syncobj_handle) in sim_syncobj_lookup() 291 sim_syncobj_reset(struct virtgpu *gpu, uint32_t syncobj_handle) in sim_syncobj_reset() 305 sim_syncobj_query(struct virtgpu *gpu, in sim_syncobj_query() 322 sim_syncobj_signal(struct virtgpu *gpu, in sim_syncobj_signal() 338 sim_syncobj_submit(struct virtgpu *gpu, in sim_syncobj_submit() 387 sim_syncobj_wait(struct virtgpu *gpu, in sim_syncobj_wait() 434 sim_syncobj_export(struct virtgpu *gpu, uint32_t syncobj_handle) in sim_syncobj_export() 452 sim_syncobj_import(struct virtgpu *gpu, uint32_t syncobj_handle, int fd) in sim_syncobj_import() [all …]
|
| /third_party/mesa3d/src/etnaviv/drm/ |
| D | etnaviv_gpu.c | 61 query_features_from_kernel(struct etna_gpu *gpu) in query_features_from_kernel() 152 query_limits_from_kernel(struct etna_gpu *gpu) in query_limits_from_kernel() 206 static void determine_halti(struct etna_gpu *gpu) in determine_halti() 230 struct etna_gpu *gpu; in etna_gpu_new() local 274 void etna_gpu_del(struct etna_gpu *gpu) in etna_gpu_del() 279 int etna_gpu_get_param(struct etna_gpu *gpu, enum etna_param_id param, in etna_gpu_get_param() 385 struct etna_core_info *etna_gpu_get_core_info(struct etna_gpu *gpu) in etna_gpu_get_core_info()
|
| /third_party/skia/src/gpu/mock/ |
| D | GrMockTexture.h | 18 GrMockTexture(GrMockGpu* gpu, in GrMockTexture() 28 GrMockTexture(GrMockGpu* gpu, in GrMockTexture() 56 GrMockTexture(GrMockGpu* gpu, const SkISize& dimensions, GrProtected isProtected, in GrMockTexture() 82 GrMockRenderTarget(GrMockGpu* gpu, in GrMockRenderTarget() 95 GrMockRenderTarget(GrMockGpu* gpu, Wrapped, SkISize dimensions, int sampleCnt, in GrMockRenderTarget() 137 GrMockRenderTarget(GrMockGpu* gpu, in GrMockRenderTarget() 155 GrMockTextureRenderTarget(GrMockGpu* gpu, in GrMockTextureRenderTarget() 170 GrMockTextureRenderTarget(GrMockGpu* gpu, in GrMockTextureRenderTarget()
|
| /third_party/libdrm/etnaviv/ |
| D | etnaviv_gpu.c | 49 struct etna_gpu *gpu; in etna_gpu_new() local 76 drm_public void etna_gpu_del(struct etna_gpu *gpu) in etna_gpu_del() 81 drm_public int etna_gpu_get_param(struct etna_gpu *gpu, enum etna_param_id param, in etna_gpu_get_param()
|