Searched defs:includeTriangles (Results 1 – 2 of 2) sorted by relevance
890 …const bool includeTriangles = (!m_params.isect() && ((m_params.geomTypes == GeometryTypes::Tr… in prepareShaderBindingTable() local1047 …const bool includeTriangles = (!m_params.isect() && ((m_params.geomTypes == GeometryTypes::Tria… in travelRay() local1147 …const bool includeTriangles = (!m_params.isect() && ((m_params.geomTypes == GeometryTypes::… in verifyResult() local
882 …const bool includeTriangles = (!m_params.isect() && ((m_params.geomTypes == GeometryTypes::Tr… in prepareShaderBindingTable() local1039 …const bool includeTriangles = (!m_params.isect() && ((m_params.geomTypes == GeometryTypes::Tria… in travelRay() local1139 …const bool includeTriangles = (!m_params.isect() && ((m_params.geomTypes == GeometryTypes::… in verifyResult() local