Home
last modified time | relevance | path

Searched defs:inputMemory (Results 1 – 6 of 6) sorted by relevance

/foundation/multimedia/audio_framework/services/audio_engine/plugin/resample/include/
Daudio_proresampler_process.h74 float* inputMemory; /** An array that stores the inputs to be processed. */ member
/foundation/multimedia/media_foundation/engine/pipeline/filters/codec/audio_encoder/
Daudio_encoder_filter.cpp209 auto inputMemory = buffer->GetMemory(); in PushData() local
/foundation/multimedia/media_foundation/engine/plugin/plugins/ffmpeg_adapter/audio_encoder/
Daudio_ffmpeg_encoder_plugin.cpp420 auto inputMemory = inputBuffer->GetMemory(); in SendBufferLocked() local
/foundation/multimedia/media_foundation/engine/plugin/plugins/ffmpeg_adapter/audio_decoder/
Daudio_ffmpeg_decoder_plugin.cpp492 auto inputMemory = inputBuffer->GetMemory(); in SendBufferLocked() local
/foundation/multimedia/media_foundation/engine/plugin/plugins/ffmpeg_adapter/video_decoder/
Dvideo_ffmpeg_decoder_plugin.cpp458 auto inputMemory = inputBuffer->GetMemory(); in SendBufferLocked() local
/foundation/multimedia/audio_framework/services/audio_engine/plugin/resample/proresampler/
Daudio_proresampler_process.c1311 … float* inputMemory = (float*)malloc(state->numChannels * requiredInputMemorySize * sizeof(float)); in UpdateFilterMemory() local
1414 float* inputMemory = state->inputMemory; in ApplyResampler() local