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Searched defs:invalidateFramebuffer (Results 1 – 13 of 13) sorted by relevance

/third_party/typescript/src/lib/
Dwebworker.iterable.generated.d.ts105 invalidateFramebuffer(target: GLenum, attachments: Iterable<GLenum>): void; method
Ddom.iterable.generated.d.ts271 invalidateFramebuffer(target: GLenum, attachments: Iterable<GLenum>): void; method
Dwebworker.generated.d.ts4161 invalidateFramebuffer(target: GLenum, attachments: GLenum[]): void; method
Ddom.generated.d.ts15407 invalidateFramebuffer(target: GLenum, attachments: GLenum[]): void; method
/third_party/typescript/lib/
Dlib.webworker.iterable.d.ts125 invalidateFramebuffer(target: GLenum, attachments: Iterable<GLenum>): void; method
Dlib.dom.iterable.d.ts291 invalidateFramebuffer(target: GLenum, attachments: Iterable<GLenum>): void; method
Dlib.webworker.d.ts4181 invalidateFramebuffer(target: GLenum, attachments: GLenum[]): void; method
Dlib.dom.d.ts15427 invalidateFramebuffer(target: GLenum, attachments: GLenum[]): void; method
/third_party/vk-gl-cts/framework/opengl/simplereference/
DsglrGLContext.cpp632 void GLContext::invalidateFramebuffer (deUint32 target, int numAttachments, const deUint32* attachm… in invalidateFramebuffer() function in sglr::GLContext
DsglrReferenceContext.cpp3375 void ReferenceContext::invalidateFramebuffer (deUint32 target, int numAttachments, const deUint32* … in invalidateFramebuffer() function in sglr::ReferenceContext
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DDispatchTableGL_autogen.h585 PFNGLINVALIDATEFRAMEBUFFERPROC invalidateFramebuffer = nullptr; variable
/third_party/vk-gl-cts/framework/opengl/wrapper/
DglwFunctions.inl418 glInvalidateFramebufferFunc invalidateFramebuffer; variable
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DContext.cpp4808 void Context::invalidateFramebuffer(GLenum target, in invalidateFramebuffer() function in gl::Context