Searched defs:isDistributed (Results 1 – 15 of 15) sorted by relevance
33 auto isDistributed = fdp.ConsumeBool(); in FuzzAddSystemAbility() local
158 bool isDistributed = false; member
56 bool isDistributed; member
98 const std::string &bundleName, bool isDistributed, const DistributedModule &distributedModule) in SetBundleDistributedStatus()
119 void SystemAbility::SetDistributed(bool isDistributed) in SetDistributed()
146 void SystemAbility::SetDistributed(bool isDistributed) in SetDistributed()
115 void SystemAbility::SetDistributed(bool isDistributed) in SetDistributed()
150 void SystemAbility::SetDistributed(bool isDistributed) in SetDistributed()
39 bool isDistributed = false; member
322 void SystemAbility::SetDistributed(bool isDistributed) in SetDistributed()
689 void FormItemInfo::SetDistributedForm(bool isDistributed) in SetDistributedForm()
851 bool isDistributed = true; variable
492 bool isDistributed = false; in UnmarshalingSaExtraProp() local
92 void SystemAbilityManager::RegisterDistribute(int32_t systemAbilityId, bool isDistributed) in RegisterDistribute()
194 void CheckDropTableAndReopenDb(bool isDistributed) in CheckDropTableAndReopenDb()