Searched defs:isNegative (Results 1 – 7 of 7) sorted by relevance
143 bool isNegative = stateStack[ahead].type_ == StateType::STATE_NEGATIVE_MATCH_AHEAD; in ExecuteInternal() local
86 Label isNegative(env); in MakeFromIndexWithInt() local138 Label isNegative(env); in MakeFromIndexWithDouble() local
366 GateRef isNegative = Int32LessThan(number, Int32(0)); in NumberToString() local
400 auto isNegative = builder_.CreateICmpSLT(pos, zero); local
138 bool isNegative = number < 0; in Int32ToString() local
1763 Label *isNegative = &labelsForFloatCaseRef.at(labelsIdx++); in BuildMathSignDouble() local
10191 Label isNegative(env); in TryStringOrSymbolToElementIndex() local