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Searched defs:isUsingMouse (Results 1 – 8 of 8) sorted by relevance

/foundation/arkui/ace_engine/frameworks/core/components/text_overlay/
Dtext_overlay_component.h185 void SetIsUsingMouse(bool isUsingMouse) in SetIsUsingMouse()
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/text/
Dbase_text_select_overlay.h119 void SetUsingMouse(bool isUsingMouse) in SetUsingMouse()
Dtext_pattern.cpp441 void TextPattern::CalculateHandleOffsetAndShowOverlay(bool isUsingMouse) in CalculateHandleOffsetAndShowOverlay()
/foundation/arkui/ace_engine/frameworks/core/components/text/
Drender_text.cpp520 void RenderText::ShowTextOverlay(const Offset& showOffset, bool isUsingMouse) in ShowTextOverlay()
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/select_overlay/
Dselect_overlay_property.h336 bool isUsingMouse = false; member
Dselect_overlay_node.cpp2870 auto isUsingMouse = info->isUsingMouse; in GetSystemMenuItemParams() local
/foundation/arkui/ace_engine/frameworks/core/components/text_field/
Drender_text_field.cpp878 … RenderTextField::ShowTextOverlay(const Offset& showOffset, bool isSingleHandle, bool isUsingMouse) in ShowTextOverlay()
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/rich_editor/
Drich_editor_pattern.cpp9172 void RichEditorPattern::CalculateHandleOffsetAndShowOverlay(bool isUsingMouse) in OnBackPressed()