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Searched defs:kColor (Results 1 – 25 of 33) sorted by relevance

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/third_party/skia/m133/src/gpu/ganesh/
DPathRendererChain.h44 kColor, // draw to the color buffer, no AA enumerator
/third_party/skia/src/gpu/v1/
DPathRendererChain.h39 kColor, // draw to the color buffer, no AA enumerator
/third_party/skia/src/gpu/ops/
DClearOp.h50 kColor = 0b01, enumerator
/third_party/skia/m133/modules/svg/include/
DSkSVGValue.h21 kColor, enumerator
DSkSVGTypes.h181 kColor, enumerator
228 kColor, enumerator
428 kColor, enumerator
/third_party/skia/modules/svg/include/
DSkSVGValue.h21 kColor, enumerator
DSkSVGTypes.h166 kColor, enumerator
190 kColor, enumerator
388 kColor, enumerator
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
DCopyTexture3DTest.cpp773 const GLColor kColor(210, 200, 150, 235); in testFloatFormats() local
865 const GLColor kColor(255, 140, 150, 230); in testIntFormats() local
955 const GLColor kColor(128, 84, 32, 100); in testUintFormats() local
DVulkanUniformUpdatesTest.cpp436 const GLColor kColor = kColors[kColorIndex]; in TEST_P() local
467 const GLColor kColor = kColors[kColorIndex]; in TEST_P() local
DVulkanImageTest.cpp149 constexpr GLuint kColor = 0xafbfcfdf; in TEST_P() local
/third_party/skia/m133/src/gpu/ganesh/ops/
DClearOp.h52 kColor = 0b01, enumerator
/third_party/skia/m133/src/gpu/
DBlend.cpp88 static constexpr float kColor[] = {0, 0}; in GetReducedBlendModeInfo() local
/third_party/skia/include/core/
DSkBlendMode.h68 kColor, //!< hue and saturation of source with luminosity of destination enumerator
/third_party/skia/m133/include/core/
DSkBlendMode.h68 kColor, //!< hue and saturation of source with luminosity of destination enumerator
/third_party/skia/gm/
Druntimecolorfilter.cpp169 constexpr SkColor kColor = SK_ColorWHITE; in __anon0765f3780402() local
/third_party/skia/m133/gm/
Druntimecolorfilter.cpp185 constexpr SkColor kColor = SK_ColorWHITE; in __anonc701d8eb0402() local
/third_party/skia/src/gpu/tessellate/
DTessellation.h77 kColor = 1 << 2, // [ubyte4 or float4] Used when patches have different colors. enumerator
/third_party/skia/m133/src/gpu/tessellate/
DTessellation.h83 kColor = 1 << 3, // [ubyte4 or float4] Used when patches have different colors. enumerator
/third_party/skia/modules/skottie/src/layers/shapelayer/
DFillStroke.cpp80 enum class ShaderType { kColor, kGradient }; enumerator
/third_party/skia/m133/modules/skottie/src/layers/shapelayer/
DFillStroke.cpp93 enum class ShaderType { kColor, kGradient }; enumerator
/third_party/skia/m133/src/sksl/ir/
DSkSLLayout.h27 kColor = 1 << 3, enumerator
/third_party/gn/src/gn/
Dswitches.cc53 const char kColor[] = "color"; variable
/third_party/skia/m133/src/effects/imagefilters/
DSkDisplacementMapImageFilter.cpp38 static constexpr int kColor = 1; member in __anonce2258ce0111::SkDisplacementMapImageFilter
/third_party/vk-gl-cts/external/amber/src/src/
Dbuffer.h39 kColor = 0, enumerator
/third_party/skia/src/sksl/ir/
DSkSLSwizzle.cpp25 kColor, in validate_swizzle_domain() enumerator

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