Searched defs:layerNum (Results 1 – 3 of 3) sorted by relevance
457 size_t layerNum = layersId.size(); in UpdateLayerCompType() local791 size_t layerNum = layersId_.size(); in GetLayersReleaseFenceLocked() local
1066 uint32_t layerNum[] = {3, 20, 1, 0}; variable1456 size_t layerNum = 10; variable
1330 bool RSUniRenderUtil::FrameAwareTraceBoost(size_t layerNum) in FrameAwareTraceBoost()1388 void RSUniRenderUtil::MultiLayersPerf(size_t layerNum) in MultiLayersPerf()