Searched defs:loadHLSLFromCache (Results 1 – 2 of 2) sorted by relevance
108 bool GrD3DPipelineStateBuilder::loadHLSLFromCache(SkReadBuffer* reader, gr_cp<ID3DBlob> shaders[]) { in loadHLSLFromCache() function in GrD3DPipelineStateBuilder
115 bool GrD3DPipelineStateBuilder::loadHLSLFromCache(SkReadBuffer* reader, gr_cp<ID3DBlob> shaders[]) { in loadHLSLFromCache() function in GrD3DPipelineStateBuilder