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Searched defs:multiQueueEnabled (Results 1 – 1 of 1) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/
Drenderer.cpp340 const bool multiQueueEnabled, RenderCommandFrameData& rcfd) in IterateRenderBackendNodeGraphNodeStores()
733 const bool multiQueueEnabled = (device_.GetGpuQueueCount() > 1u); in RenderFrameBackendImpl() local