| /third_party/skia/m133/src/gpu/ganesh/vk/ |
| D | GrVkBackendSurface.cpp | 171 sk_sp<skgpu::MutableTextureState> mutableState = nullptr) in GrVkBackendTextureData() 191 skgpu::MutableTextureState* mutableState() { return fMutableState.get(); } in mutableState() function in GrVkBackendTextureData 192 const skgpu::MutableTextureState* mutableState() const { return fMutableState.get(); } in mutableState() function in GrVkBackendTextureData 302 sk_sp<skgpu::MutableTextureState> mutableState) { in MakeVk() 338 sk_sp<skgpu::MutableTextureState> mutableState = nullptr) in GrVkBackendRenderTargetData() 358 skgpu::MutableTextureState* mutableState() { return fMutableState.get(); } in mutableState() function in GrVkBackendRenderTargetData 359 const skgpu::MutableTextureState* mutableState() const { return fMutableState.get(); } in mutableState() function in GrVkBackendRenderTargetData 427 sk_sp<skgpu::MutableTextureState> mutableState) { in MakeVk()
|
| D | GrVkTypesPriv.cpp | 14 const skgpu::MutableTextureState* mutableState) { in GrVkImageInfoWithMutableState()
|
| D | GrVkImage.cpp | 180 auto mutableState = sk_make_sp<skgpu::MutableTextureState>( in Make() local 196 sk_sp<skgpu::MutableTextureState> mutableState, in MakeWrapped() 231 sk_sp<skgpu::MutableTextureState> mutableState, in GrVkImage() 264 sk_sp<skgpu::MutableTextureState> mutableState, in GrVkImage()
|
| D | GrVkRenderTarget.cpp | 149 sk_sp<skgpu::MutableTextureState> mutableState) { in MakeWrappedRenderTarget() 208 auto mutableState = in MakeSecondaryCBRenderTarget() local
|
| D | GrVkTextureRenderTarget.cpp | 146 sk_sp<skgpu::MutableTextureState> mutableState) { in MakeWrappedTextureRenderTarget()
|
| D | GrVkTexture.cpp | 141 sk_sp<skgpu::MutableTextureState> mutableState) { in MakeWrappedTexture()
|
| D | GrVkGpu.cpp | 1531 sk_sp<skgpu::MutableTextureState> mutableState = backendTex.getMutableState(); in onWrapBackendTexture() local 1573 sk_sp<skgpu::MutableTextureState> mutableState = backendTex.getMutableState(); in onWrapRenderableBackendTexture() local 1602 sk_sp<skgpu::MutableTextureState> mutableState = backendRT.getMutableState(); in onWrapBackendRenderTarget() local 1856 sk_sp<skgpu::MutableTextureState> mutableState = backendTexture.getMutableState(); in onClearBackendTexture() local 1962 sk_sp<skgpu::MutableTextureState> mutableState = backendTexture.getMutableState(); in onUpdateCompressedBackendTexture() local
|
| /third_party/skia/m133/src/gpu/graphite/ |
| D | Texture.cpp | 22 sk_sp<MutableTextureState> mutableState, in Texture() 44 MutableTextureState* Texture::mutableState() const { return fMutableState.get(); } in mutableState() function in skgpu::graphite::Texture
|
| /third_party/skia/src/gpu/vk/ |
| D | GrVkImage.cpp | 168 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState( in Make() local 183 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState, in MakeWrapped() 223 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState, in GrVkImage() 253 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState, in GrVkImage()
|
| D | GrVkRenderTarget.cpp | 120 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState) { in MakeWrappedRenderTarget() 174 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState(new GrBackendSurfaceMutableStateImpl( in MakeSecondaryCBRenderTarget() local
|
| D | GrVkTextureRenderTarget.cpp | 125 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState) { in MakeWrappedTextureRenderTarget()
|
| D | GrVkTexture.cpp | 106 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState) { in MakeWrappedTexture()
|
| D | GrVkGpu.cpp | 1478 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState = backendTex.getMutableState(); in onWrapBackendTexture() local 1520 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState = backendTex.getMutableState(); in onWrapRenderableBackendTexture() local 1549 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState = backendRT.getMutableState(); in onWrapBackendRenderTarget() local 1803 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState = backendTexture.getMutableState(); in onClearBackendTexture() local 1903 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState = backendTexture.getMutableState(); in onUpdateCompressedBackendTexture() local
|
| /third_party/skia/m133/src/gpu/graphite/vk/ |
| D | VulkanTexture.cpp | 175 sk_sp<MutableTextureState> mutableState, in MakeWrapped() 311 sk_sp<MutableTextureState> mutableState, in VulkanTexture()
|
| D | VulkanBackendTexture.cpp | 29 sk_sp<skgpu::MutableTextureState> mutableState() const { return fMutableState; } in mutableState() function in skgpu::graphite::VulkanBackendTextureData
|
| /third_party/skia/src/gpu/ |
| D | GrBackendSurface.cpp | 501 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState) in GrBackendTexture() 962 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState) in GrBackendRenderTarget()
|