Searched defs:n_component (Results 1 – 8 of 8) sorted by relevance
| /third_party/mindspore/mindspore-src/source/mindspore/python/mindspore/boost/ |
| D | base.py | 305 def _get_local_pca_mat_path(weight_load_dir, pca_mat_path, n_component, device_number, network): argument 378 def _compute_pca_mat(data, n_component, randomized=True): argument 400 def _randomized_svd(data, n_component, n_oversample=10, n_iter=1): argument 431 def _full_svd(data, n_component): argument 492 def _save_local_pca_mat(pca_mat, full_pca_mat_path, n_component): argument
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| /third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/ |
| D | esextcTextureCubeMapArrayGenerateMipMap.cpp | 170 for (int n_component = 0; n_component < m_n_components; ++n_component) in generateTestData() local
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| /third_party/vk-gl-cts/external/openglcts/modules/gl/ |
| D | gl4cTextureViewTests.cpp | 6603 for (unsigned int n_component = 0; n_component < n_components; in getComponentDataForByteAlignedInternalformat() local 7525 for (unsigned int n_component = 0; n_component < n_view_components; ++n_component) in verifyResultData() local 7536 for (unsigned int n_component = 0; n_component < n_view_components; ++n_component) in verifyResultData() local 7613 for (unsigned int n_component = 0; n_component < n_view_components; in verifyResultData() local 7763 for (unsigned int n_component = 0; n_component < n_view_components; ++n_component) in verifyResultData() local 8626 for (unsigned int n_component = 0; n_component < 4 /* rgba */; ++n_component) in getHorizontalGradientData() local 9639 for (unsigned int n_component = 0; n_component < m_texture_n_components; n_component++) in initTextures() local
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| D | gl4cGPUShaderFP64Tests.cpp | 7091 … for (unsigned int n_component = 0; n_component < n_components_used && can_continue; ++n_component) in verifyUniformValues() local 7651 for (unsigned int n_component = 0; n_component < n_src_components; ++n_component) in getVertexShaderBody() local 9463 for (unsigned int n_component = 0; n_component < n_variable_type_components; ++n_component) in getFragmentShaderBody() local 9513 for (unsigned int n_component = 0; n_component < n_variable_type_components; ++n_component) in getFragmentShaderBody() local 9637 for (unsigned int n_component = 0; n_component < n_variable_type_components; ++n_component) in getGeometryShaderBody() local 9725 for (unsigned int n_component = 0; n_component < n_variable_type_components; ++n_component) in getTessellationControlShaderBody() local 9801 for (unsigned int n_component = 0; n_component < n_variable_type_components; ++n_component) in getTessellationEvaluationShaderBody() local 9916 for (unsigned int n_component = 0; n_component < n_variable_type_components; ++n_component) in getVertexShaderBody() local 10246 for (unsigned int n_component = 0; n_component < n_components; ++n_component) in logVariableContents() local 10773 for (unsigned int n_component = 0; n_component < argument_n_components; ++n_component) in getGeneralBody() local [all …]
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| D | gl4cShaderSubroutineTests.cpp | 2440 for (unsigned int n_component = 0; n_component < n_variable_type_components; ++n_component) in getVertexShaderBody() local 2648 for (unsigned int n_component = 0; n_component < n_variable_type_components; ++n_component) in verifyXFBData() local 2684 for (unsigned int n_component = 0; n_component < n_variable_type_components; ++n_component) in verifyXFBData() local 5121 for (unsigned int n_component = 0; n_component < 3 /* xyz */; ++n_component) in verifyXFBData() local 7367 for (unsigned int n_component = 0; n_component < 4; ++n_component) in verifyReadBuffer() local 7374 for (unsigned int n_component = 0; n_component < 4; ++n_component) in verifyReadBuffer() local 7417 for (unsigned int n_component = 0; n_component < 4 /* rgba */; ++n_component) in verifyReadBuffer() local
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| D | gl4cSparseBufferTests.cpp | 3144 for (unsigned int n_component = 0; n_component < 4 /* rgba */ && result_local; ++n_component) in execute() local 3550 for (unsigned int n_component = 0; n_component < 4 /* rgba */ && result_local; ++n_component) in execute() local
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| /third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/ |
| D | esextcGeometryShaderLayeredFramebuffer.cpp | 167 unsigned int n_component = 0; in iterate() local
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| /third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/ |
| D | esextcTessellationShaderTCTE.cpp | 1715 for (unsigned int n_component = 0; n_component < n_varying_components; ++n_component) in iterate() local
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