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Searched defs:n_components (Results 1 – 12 of 12) sorted by relevance

/third_party/mindspore/mindspore-src/source/mindspore/python/mindspore/boost/
Ddim_reduce.py146 …def __init__(self, network, optimizer, weight, pca_mat_local, n_components, rho, gamma, alpha, sig… argument
208 def _set_local_pca_mat(self, pca_mat_local, n_components, parameter_tuple): argument
Dboost.py335 def _set_n_components(self, n_components): argument
/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderProperties.cpp83 glw::GLint n_components = property_value_data[n_property * 3 + 1]; in iterate() local
/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArraySampling.cpp346 const glw::GLuint n_components = N_Components; in vectorSubtractInPlace() local
1665 const glw::GLuint n_components = N_Components; in verifyResultImage() local
2353 glw::GLuint n_components = 0; in getSamplingComputeShaderCode() local
2487 glw::GLuint n_components = 0; in getSamplingFragmentShaderCode() local
2567 const glw::GLchar* color_type, glw::GLuint n_components, in getSamplingFunctionCall()
2690 glw::GLuint n_components = 0; in getSamplingGeometryShaderCode() local
2774 glw::GLuint n_components = 0; in getSamplingTesselationControlShaderCode() local
2860 glw::GLuint n_components = 0; in getSamplingTesselationEvaluationShaderCode() local
2947 glw::GLuint n_components = 0; in getSamplingVertexShaderCode() local
3030 samplingFunction sampling_function, const glw::GLchar* color_type, glw::GLuint n_components, in getShadowSamplingFunctionCall()
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/third_party/mindspore/mindspore-src/source/mindspore/python/mindspore/train/callback/
D_landscape.py991 def _fit_much(self, x, n_components): argument
999 def _random_svd(self, m, n_components, n_oversamples=10, random_state="warn"): argument
/third_party/vk-gl-cts/external/openglcts/modules/gl/
Dgl4cGPUShaderFP64Tests.cpp10233 const unsigned int n_components = Utils::getNumberOfComponentsForVariableType(variable.type); in logVariableContents() local
10302 unsigned int n_components = 0; in setInputAttributeValues() local
13148 glw::GLuint n_components = Utils::getNumberOfComponentsForVariableType(m_arg_type); in call() local
13189 const glw::GLuint n_components = de::max(n_components_0, n_components_1); in call() local
13336 const glw::GLuint n_components = de::max(n_components_0, n_components_1); in call() local
13464 …const glw::GLuint n_components = de::max(de::max(n_components_0, n_components_1), n_components_2… in call() local
13578 const glw::GLuint n_components = Utils::getNumberOfComponentsForVariableType(type); in getArgumentComponents() local
13642 const glw::GLuint n_components = getArgumentComponents(argument); in getArgumentStride() local
13674 const glw::GLuint n_components = Utils::getNumberOfComponentsForVariableType(type); in getResultComponents() local
13716 const glw::GLuint n_components = Utils::getNumberOfComponentsForVariableType(type); in getResultStride() local
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Dgl4cShaderImageLoadStoreTests.cpp7545 static const GLuint n_components = 4; /* RGBA */ in CompareRGBA8Textures() local
7642 static const GLuint n_components = 4; /* RGBA */ in CreateRGBA8DestinationTexture() local
7673 static const GLuint n_components = 4; /* RGBA */ in CreateRGBA8SourceTexture() local
7756 const GLuint n_components = 4; in CreateRGBA8Texture() local
7808 static const GLuint n_components = 4; /* RGBA */ in ExtractTextureData() local
8203 static const GLuint n_components = 4; /* RGBA */ in CheckIfTextureIsBlack() local
8241 static const GLuint n_components = 4; /* RGBA */ in CheckIfTextureWasModified() local
8356 static const GLuint n_components = 4; /* RGBA */ in Create2DRGBA8CompleteTexture() local
8437 static const GLuint n_components = 4; /* RGBA */ in Create2DRGBA8IncompleteTexture() local
Dgl4cTextureViewTests.cpp1073 const unsigned int n_components) in getGLSLDataTypeForSamplerType()
6591 const unsigned int n_components, in getComponentDataForByteAlignedInternalformat()
Dgl4cShaderSubroutineTests.cpp1414 const unsigned int& n_components) in getVariableTypeFromProperties()
/third_party/vk-gl-cts/external/openglcts/modules/glesext/gpu_shader5/
DesextcGPUShader5TextureGatherOffset.hpp53 glw::GLuint n_components; member
/third_party/vk-gl-cts/external/openglcts/modules/common/
DglcRobustBufferAccessBehaviorTests.cpp1757 static const GLuint n_components = 2; in prepareTexture() local
1771 static const GLuint n_components = 4; in prepareTexture() local
/third_party/mesa3d/src/util/format/
Dtexcompress_bptc_tmp.h364 int n_components; in extract_unorm_endpoints() local