Searched defs:needRotate (Results 1 – 5 of 5) sorted by relevance
163 uint32_t needRotate = 1; variable179 uint32_t needRotate = 1; variable195 uint32_t needRotate = 1; variable
485 uint32_t needRotate = 1; variable500 uint32_t needRotate = 1; variable515 uint32_t needRotate = 1; variable530 uint32_t needRotate = 1; variable545 uint32_t needRotate = 1; variable560 uint32_t needRotate = 1; variable
180 bool WidgetScheduleNodeImpl::WidgetReload(uint32_t orientation, uint32_t needRotate, uint32_t alrea… in WidgetReload()
320 uint32_t needRotate = parcel.ReadUint32(); in FuzzAuthWidgetReload() local
367 bool WidgetContext::AuthWidgetReload(uint32_t orientation, uint32_t needRotate, uint32_t alreadyLoa… in AuthWidgetReload()