Searched defs:nodeBounds (Results 1 – 4 of 4) sorted by relevance
| /foundation/graphic/graphic_2d/frameworks/text/adapter/skia/symbol_engine/ |
| D | hm_symbol_node_build.cpp | 180 …id SymbolNodeBuild::AddWholeAnimation(const RSHMSymbolData &symbolData, const Vector4f &nodeBounds, in AddWholeAnimation() 231 …olNodeBuild::AddHierarchicalAnimation(const RSHMSymbolData &symbolData, const Vector4f &nodeBounds, in AddHierarchicalAnimation() 369 Vector4f nodeBounds = Vector4f(offsetX_, offsetY_, nodeWidth, nodeHeight); in DecomposeSymbolAndDraw() local
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| /foundation/arkui/ace_engine/frameworks/core/components_ng/svg/parse/ |
| D | svg_mask.cpp | 68 auto nodeBounds = isDefaultMaskUnits_ ? AsBounds(viewPort) : GetRootViewBox(); in OnDrawTraversedBefore() local
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| /foundation/graphic/graphic_2d/rosen/modules/render_service_base/src/render/ |
| D | rs_fly_out_shader_filter.cpp | 110 const float nodeBounds, const float width) const in CloserToHalf() argument
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| /foundation/graphic/graphic_2d/frameworks/text/test/unittest/hm_symbol/ |
| D | hm_symbol_node_build_test.cpp | 529 …Vector4f nodeBounds = {10.0f, 10.0f, 15.0f, 15.0f}; // 10.0f 10.0f: first offset, 15.0f 15.0f: wid… variable
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