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Searched defs:nodeLeftI (Results 1 – 4 of 4) sorted by relevance

/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/xcomponent/
Dxcomponent_utils.cpp53 float nodeLeftI = RoundValueToPixelGrid(relativeLeft, isRound, false, false); in AdjustPaintRect() local
Dxcomponent_pattern.cpp1917 float nodeLeftI = RoundValueToPixelGrid(relativeLeft, isRound, false, false); in AdjustPaintRect() local
/foundation/arkui/ace_engine/frameworks/core/components_ng/render/adapter/
Drosen_render_context.cpp3650 float nodeLeftI = RoundValueToPixelGrid(relativeLeft); in RoundToPixelGrid() local
3699 float nodeLeftI = RoundValueToPixelGrid(relativeLeft, isRound, ceilLeft, floorLeft); in RoundToPixelGrid() local
3743 float nodeLeftI = OnePixelValueRounding(relativeLeft); in OnePixelRounding() local
3809 float nodeLeftI = OnePixelValueRounding(relativeLeft, !noRoundLeft, ceilLeft, floorLeft); in OnePixelRounding() local
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/video/
Dvideo_pattern.cpp259 float nodeLeftI = RoundValueToPixelGrid(relativeLeft, isRound, false, false); in AdjustPaintRect() local