Searched defs:nodeLeftI (Results 1 – 4 of 4) sorted by relevance
| /foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/xcomponent/ |
| D | xcomponent_utils.cpp | 53 float nodeLeftI = RoundValueToPixelGrid(relativeLeft, isRound, false, false); in AdjustPaintRect() local
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| D | xcomponent_pattern.cpp | 1917 float nodeLeftI = RoundValueToPixelGrid(relativeLeft, isRound, false, false); in AdjustPaintRect() local
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| /foundation/arkui/ace_engine/frameworks/core/components_ng/render/adapter/ |
| D | rosen_render_context.cpp | 3650 float nodeLeftI = RoundValueToPixelGrid(relativeLeft); in RoundToPixelGrid() local 3699 float nodeLeftI = RoundValueToPixelGrid(relativeLeft, isRound, ceilLeft, floorLeft); in RoundToPixelGrid() local 3743 float nodeLeftI = OnePixelValueRounding(relativeLeft); in OnePixelRounding() local 3809 float nodeLeftI = OnePixelValueRounding(relativeLeft, !noRoundLeft, ceilLeft, floorLeft); in OnePixelRounding() local
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| /foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/video/ |
| D | video_pattern.cpp | 259 float nodeLeftI = RoundValueToPixelGrid(relativeLeft, isRound, false, false); in AdjustPaintRect() local
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