Searched defs:nodeObject (Results 1 – 4 of 4) sorted by relevance
40 auto nodeObject = NodeObject::Create(); variable93 auto nodeObject = NodeObject::Create(); variable130 auto nodeObject = NodeObject::Create(); variable
288 auto nodeObject = NodeObject::Create(); in DumpDirtyRenderNodes() local306 auto nodeObject = NodeObject::Create(); in DumpDirtyLayoutNodes() local321 auto nodeObject = NodeObject::Create(); in DumpNewNodes() local331 auto nodeObject = NodeObject::Create(); in DumpDelNodes() local417 …nst RefPtr<NG::UINode>& node, int depth, OperationType op, std::unique_ptr<NodeObject>& nodeObject) in DumpNode()438 auto nodeObject = NodeObject::Create(); in DumpTreeInner() local449 RefPtr<UINode> DistributedUI::RestoreNode(const std::unique_ptr<NodeObject>& nodeObject) in RestoreNode()591 RefPtr<UINode> root, RefPtr<UINode> uiNode, const std::unique_ptr<NodeObject>& nodeObject) in AttachToTree()608 void DistributedUI::AddNode(const std::unique_ptr<NodeObject>& nodeObject, RefPtr<FrameNode> pageRo… in AddNode()617 void DistributedUI::ModNode(const std::unique_ptr<NodeObject>& nodeObject) in ModNode()[all …]
40 auto nodeObject = entry(); in CreateNodeObjectInner() local
349 auto nodeObject = std::make_unique<OHOS::Ace::NodeObject>(); variable379 auto nodeObject = std::make_unique<OHOS::Ace::NodeObject>(); variable413 auto nodeObject = std::make_unique<OHOS::Ace::NodeObject>(); variable