Home
last modified time | relevance | path

Searched defs:nodeObject (Results 1 – 4 of 4) sorted by relevance

/foundation/arkui/ace_engine/test/unittest/base/
Dnode_object_test.cpp40 auto nodeObject = NodeObject::Create(); variable
93 auto nodeObject = NodeObject::Create(); variable
130 auto nodeObject = NodeObject::Create(); variable
/foundation/arkui/ace_engine/frameworks/core/components_ng/base/
Ddistributed_ui.cpp288 auto nodeObject = NodeObject::Create(); in DumpDirtyRenderNodes() local
306 auto nodeObject = NodeObject::Create(); in DumpDirtyLayoutNodes() local
321 auto nodeObject = NodeObject::Create(); in DumpNewNodes() local
331 auto nodeObject = NodeObject::Create(); in DumpDelNodes() local
417 …nst RefPtr<NG::UINode>& node, int depth, OperationType op, std::unique_ptr<NodeObject>& nodeObject) in DumpNode()
438 auto nodeObject = NodeObject::Create(); in DumpTreeInner() local
449 RefPtr<UINode> DistributedUI::RestoreNode(const std::unique_ptr<NodeObject>& nodeObject) in RestoreNode()
591 RefPtr<UINode> root, RefPtr<UINode> uiNode, const std::unique_ptr<NodeObject>& nodeObject) in AttachToTree()
608 void DistributedUI::AddNode(const std::unique_ptr<NodeObject>& nodeObject, RefPtr<FrameNode> pageRo… in AddNode()
617 void DistributedUI::ModNode(const std::unique_ptr<NodeObject>& nodeObject) in ModNode()
[all …]
/foundation/arkui/ace_engine/interfaces/inner_api/ace/
Dserializeable_object.cpp40 auto nodeObject = entry(); in CreateNodeObjectInner() local
/foundation/arkui/ace_engine/test/unittest/core/base/
Ddistributed_ui_test_ng.cpp349 auto nodeObject = std::make_unique<OHOS::Ace::NodeObject>(); variable
379 auto nodeObject = std::make_unique<OHOS::Ace::NodeObject>(); variable
413 auto nodeObject = std::make_unique<OHOS::Ace::NodeObject>(); variable