Searched defs:nodeTopI (Results 1 – 4 of 4) sorted by relevance
| /foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/xcomponent/ |
| D | xcomponent_utils.cpp | 54 float nodeTopI = RoundValueToPixelGrid(relativeTop, isRound, false, false); in AdjustPaintRect() local
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| D | xcomponent_pattern.cpp | 1918 float nodeTopI = RoundValueToPixelGrid(relativeTop, isRound, false, false); in AdjustPaintRect() local
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| /foundation/arkui/ace_engine/frameworks/core/components_ng/render/adapter/ |
| D | rosen_render_context.cpp | 3651 float nodeTopI = RoundValueToPixelGrid(relativeTop); in RoundToPixelGrid() local 3700 float nodeTopI = RoundValueToPixelGrid(relativeTop, isRound, ceilTop, floorTop); in RoundToPixelGrid() local 3744 float nodeTopI = OnePixelValueRounding(relativeTop); in OnePixelRounding() local 3810 float nodeTopI = OnePixelValueRounding(relativeTop, !noRoundTop, ceilTop, floorTop); in OnePixelRounding() local
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| /foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/video/ |
| D | video_pattern.cpp | 260 float nodeTopI = RoundValueToPixelGrid(relativeTop, isRound, false, false); in AdjustPaintRect() local
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