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Searched defs:nodeWidthI (Results 1 – 4 of 4) sorted by relevance

/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/xcomponent/
Dxcomponent_utils.cpp60 float nodeWidthI = RoundValueToPixelGrid(absoluteRight, isRound, false, false) - nodeLeftI; in AdjustPaintRect() local
Dxcomponent_pattern.cpp1924 float nodeWidthI = RoundValueToPixelGrid(absoluteRight, isRound, false, false) - nodeLeftI; in AdjustPaintRect() local
/foundation/arkui/ace_engine/frameworks/core/components_ng/render/adapter/
Drosen_render_context.cpp3653 float nodeWidthI = RoundValueToPixelGrid(absoluteRight) - nodeLeftI; in RoundToPixelGrid() local
3702 …float nodeWidthI = RoundValueToPixelGrid(absoluteRight, isRound, ceilRight, floorRight) - nodeLeft… in RoundToPixelGrid() local
3749 float nodeWidthI = OnePixelValueRounding(absoluteRight) - nodeLeftI; in OnePixelRounding() local
3815 …float nodeWidthI = OnePixelValueRounding(absoluteRight, !noRoundRight, ceilRight, floorRight) - no… in OnePixelRounding() local
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/video/
Dvideo_pattern.cpp266 float nodeWidthI = RoundValueToPixelGrid(absoluteRight, isRound, false, false) - nodeLeftI; in AdjustPaintRect() local