Searched defs:nodeWidthI (Results 1 – 4 of 4) sorted by relevance
| /foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/xcomponent/ |
| D | xcomponent_utils.cpp | 60 float nodeWidthI = RoundValueToPixelGrid(absoluteRight, isRound, false, false) - nodeLeftI; in AdjustPaintRect() local
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| D | xcomponent_pattern.cpp | 1924 float nodeWidthI = RoundValueToPixelGrid(absoluteRight, isRound, false, false) - nodeLeftI; in AdjustPaintRect() local
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| /foundation/arkui/ace_engine/frameworks/core/components_ng/render/adapter/ |
| D | rosen_render_context.cpp | 3653 float nodeWidthI = RoundValueToPixelGrid(absoluteRight) - nodeLeftI; in RoundToPixelGrid() local 3702 …float nodeWidthI = RoundValueToPixelGrid(absoluteRight, isRound, ceilRight, floorRight) - nodeLeft… in RoundToPixelGrid() local 3749 float nodeWidthI = OnePixelValueRounding(absoluteRight) - nodeLeftI; in OnePixelRounding() local 3815 …float nodeWidthI = OnePixelValueRounding(absoluteRight, !noRoundRight, ceilRight, floorRight) - no… in OnePixelRounding() local
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| /foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/video/ |
| D | video_pattern.cpp | 266 float nodeWidthI = RoundValueToPixelGrid(absoluteRight, isRound, false, false) - nodeLeftI; in AdjustPaintRect() local
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