| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/mesh_shader/ |
| D | vktMeshShaderSyncTests.cpp | 1047 PushConstantStruct pcData; in iterate() local 1076 PushConstantStruct pcData; in iterate() local
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| D | vktMeshShaderApiTests.cpp | 471 PushConstantData pcData; in iterate() local
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| D | vktMeshShaderApiTestsEXT.cpp | 490 PushConstantData pcData; in iterate() local
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| D | vktMeshShaderMiscTestsEXT.cpp | 2724 std::vector<float> pcData { 0.25f, 0.25f, 0.75f, 0.75f }; in iterate() local 4438 const uint32_t pcData = MultipleTaskPayloadsCase::kGoodKeyIdx; in iterate() local 4867 PushConstants pcData; in iterate() local
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| D | vktMeshShaderSyncTestsEXT.cpp | 1243 PushConstantStruct pcData; in iterate() local
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| D | vktMeshShaderMiscTests.cpp | 2502 std::vector<float> pcData { 0.25f, 0.25f, 0.75f, 0.75f }; in iterate() local 4665 PushConstantBlock pcData; in testMixedPipelines() local
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| /third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/mesh_shader/ |
| D | vktMeshShaderSyncTests.cpp | 1047 PushConstantStruct pcData; in iterate() local 1076 PushConstantStruct pcData; in iterate() local
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| D | vktMeshShaderApiTests.cpp | 471 PushConstantData pcData; in iterate() local
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| D | vktMeshShaderApiTestsEXT.cpp | 490 PushConstantData pcData; in iterate() local
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| D | vktMeshShaderMiscTestsEXT.cpp | 2706 std::vector<float> pcData { 0.25f, 0.25f, 0.75f, 0.75f }; in iterate() local 4435 const uint32_t pcData = MultipleTaskPayloadsCase::kGoodKeyIdx; in iterate() local 4864 PushConstants pcData; in iterate() local
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| D | vktMeshShaderSyncTestsEXT.cpp | 1243 PushConstantStruct pcData; in iterate() local
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| D | vktMeshShaderMiscTests.cpp | 2502 std::vector<float> pcData { 0.25f, 0.25f, 0.75f, 0.75f }; in iterate() local 4665 PushConstantBlock pcData; in testMixedPipelines() local
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| /third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ray_query/ |
| D | vktRayQueryDirectionTests.cpp | 444 const PushConstants pcData = in iterate() local
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| /third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/draw/ |
| D | vktDrawMultipleInterpolationTests.cpp | 331 const deUint32 pcData = static_cast<deUint32>(interpolation); in render() local
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| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/draw/ |
| D | vktDrawMultipleInterpolationTests.cpp | 329 const deUint32 pcData = static_cast<deUint32>(interpolation); in render() local
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| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_query/ |
| D | vktRayQueryDirectionTests.cpp | 444 const PushConstants pcData = in iterate() local
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| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_tracing/ |
| D | vktRayTracingDirectionTests.cpp | 578 const PushConstants pcData = in iterate() local
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| /third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ray_tracing/ |
| D | vktRayTracingDirectionTests.cpp | 578 const PushConstants pcData = in iterate() local
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| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/dynamic_state/ |
| D | vktDynamicStateRSTests.cpp | 975 const auto& pcData = m_params.pushConstants; in iterate() local
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| D | vktDynamicStateComputeTests.cpp | 1064 const deUint32 pcData = static_cast<deUint32>(stateIdx); in iterateCompute() local
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| /third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/dynamic_state/ |
| D | vktDynamicStateRSTests.cpp | 944 const auto& pcData = m_params.pushConstants; in iterate() local
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| D | vktDynamicStateComputeTests.cpp | 1041 const deUint32 pcData = static_cast<deUint32>(stateIdx); in iterateCompute() local
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| /third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/image/ |
| D | vktImageDepthStencilDescriptorTests.cpp | 808 PushConstantData pcData; in iterate() local
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| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/image/ |
| D | vktImageDepthStencilDescriptorTests.cpp | 808 PushConstantData pcData; in iterate() local
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| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/transform_feedback/ |
| D | vktTransformFeedbackSimpleTests.cpp | 2151 const PushConstants pcData in iterate() local 2180 const PushConstants pcData in iterate() local 3071 …const tcu::Vec3 pcData { 10.0, 20.0, 30.0 }; // Must match the expected values in the frag shad… in iterate() local
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