Home
last modified time | relevance | path

Searched defs:pressedKeyCodes (Results 1 – 21 of 21) sorted by relevance

/foundation/arkui/ace_engine/test/mock/core/event/
Dmock_touch_event.cpp28 void UpdatePressedKeyCodes(std::vector<KeyCode>& pressedKeyCodes) {} in UpdatePressedKeyCodes()
/foundation/arkui/ace_engine/frameworks/core/common/
Dkey_event_manager.h46 void SetPressedKeyCodes(const std::vector<KeyCode>& pressedKeyCodes) in SetPressedKeyCodes()
/foundation/arkui/ace_engine/adapter/preview/entrance/
Devent_dispatcher.cpp144 void UpdatePressedKeyCodes(std::vector<KeyCode>& pressedKeyCodes) {} in UpdatePressedKeyCodes()
/foundation/arkui/ace_engine/frameworks/core/event/
Dpointer_event.h79 std::vector<KeyCode> pressedKeyCodes; member
Dace_events.h212 void SetPressedKeyCodes(const std::vector<KeyCode>& pressedKeyCodes) in SetPressedKeyCodes()
Dtouch_event.cpp218 TouchEvent& TouchEvent::SetPressedKeyCodes(const std::vector<KeyCode>& pressedKeyCodes) in SetPressedKeyCodes()
/foundation/arkui/ace_engine/frameworks/core/components_ng/event/
Ddrag_event.h84 void SetPressedKeyCodes(const std::vector<KeyCode>& pressedKeyCodes) in SetPressedKeyCodes()
/foundation/arkui/ace_engine/frameworks/bridge/cj_frontend/interfaces/cj_ffi/
Dcj_interactable_view_ffi.cpp89 bool CheckKeysPressed(const std::vector<KeyCode>& pressedKeyCodes, std::vector<std::string>& checkK… in CheckKeysPressed()
617 auto pressedKeyCodes = dragEvent->GetPressedKeyCodes(); in FfiDragEventGetModifierKeyState() local
Dcj_gesture_ffi.cpp130 bool CheckKeysPressed(const std::vector<KeyCode>& pressedKeyCodes, std::vector<std::string>& checkK… in CheckKeysPressed()
875 auto pressedKeyCodes = pBaseEventInfo->GetPressedKeyCodes(); in FfiOHOSAceFrameworkGestureGetModifierKeyState() local
/foundation/arkui/ace_engine/interfaces/napi/kits/observer/
Dui_observer_listener.cpp30 bool CheckKeysPressed(const std::vector<KeyCode>& pressedKeyCodes, std::vector<std::string>& checkK… in CheckKeysPressed()
130 auto pressedKeyCodes = gestureEventInfo->GetPressedKeyCodes(); in GetModifierKeyState() local
/foundation/arkui/ace_engine/frameworks/core/gestures/
Ddrag_event.h332 void SetPressedKeyCodes(const std::vector<KeyCode>& pressedKeyCodes) in SetPressedKeyCodes()
/foundation/arkui/ace_engine/test/unittest/interfaces/
Dui_input_event_test_one.cpp630 int32_t pressedKeyCodes[3]; variable
/foundation/arkui/ace_engine/adapter/ohos/entrance/
Dmmi_event_convertor.cpp243 void UpdatePressedKeyCodes(std::vector<KeyCode>& pressedKeyCodes) in UpdatePressedKeyCodes()
/foundation/arkui/ace_engine/frameworks/core/pipeline/
Dpipeline_context.h924 std::vector<KeyCode> pressedKeyCodes; variable
/foundation/arkui/ace_engine/test/unittest/core/event/
Devent_manager_test_ng_new.cpp487 auto pressedKeyCodes = event.GetPressedKeyCodes(); variable
Ddrag_event_test_ng.cpp1791 auto pressedKeyCodes = dragEvent->GetPressedKeyCodes(); variable
/foundation/arkui/ace_engine/test/unittest/core/pattern/list/
Dlist_model_test_ng.cpp1543 std::vector<KeyCode> pressedKeyCodes = { KeyCode::KEY_A, KeyCode::KEY_B }; in __anona36f8ac70d02() local
/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/engine/jsi/nativeModule/
Darkts_utils.cpp2452 …const EcmaVM* vm, const std::vector<KeyCode>& pressedKeyCodes, std::vector<std::string>& checkKeyC… in CheckKeysPressed()
2494 ArkUIRuntimeCallInfo* info, const std::vector<KeyCode>& pressedKeyCodes) in GetModifierKeyState()
2537 auto pressedKeyCodes = eventInfo->GetPressedKeyCodes(); in JsGetModifierKeyState() local
/foundation/arkui/ace_engine/interfaces/native/event/
Dui_input_event.cpp671 const ArkUI_UIInputEvent* event, int32_t* pressedKeyCodes, int32_t* length) in OH_ArkUI_UIInputEvent_GetPressedKeys()
/foundation/arkui/ace_engine/frameworks/core/interfaces/native/node/
Dnode_common_modifier.cpp9991 auto pressedKeyCodes = info.GetPressedKeyCodes(); in SetOnKeyEvent() local
10038 auto pressedKeyCodes = info.GetPressedKeyCodes(); in SetOnKeyPreIme() local
10085 auto pressedKeyCodes = info.GetPressedKeyCodes(); in SetOnKeyEventDispatch() local
10140 auto pressedKeyCodes = info.GetPressedKeyCodes(); in SetOnFocusAxisEvent() local
/foundation/arkui/ace_engine/frameworks/core/interfaces/arkoala/
Darkoala_api.h433 ArkUI_Int32* pressedKeyCodes; member
1532 ArkUI_Int32* pressedKeyCodes; member