Searched defs:rays (Results 1 – 6 of 6) sorted by relevance
| /third_party/skia/m133/src/pathops/ |
| D | SkOpAngle.cpp | 523 SkDLine rays[] = {{{this->fPart.fCurve[0], rh->fPart.fCurve[rPts]}}, in endsIntersect() local
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| /third_party/skia/src/pathops/ |
| D | SkOpAngle.cpp | 508 SkDLine rays[] = {{{this->fPart.fCurve[0], rh->fPart.fCurve[rPts]}}, in endsIntersect() local
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| /third_party/skia/tests/ |
| D | PathOpsAngleIdeas.cpp | 474 SkDLine rays[] = {{{origin, quad2[2]}}, {{origin, quad1[2]}}}; in testQuadAngles() local
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| /third_party/skia/m133/tests/ |
| D | PathOpsAngleIdeas.cpp | 492 SkDLine rays[] = {{{origin, quad2[2]}}, {{origin, quad1[2]}}}; in testQuadAngles() local
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| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_tracing/ |
| D | vktRayTracingCallableShadersTests.cpp | 1668 std::vector<Ray> rays = { in iterate() local
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| D | vktRayTracingBuiltinTests.cpp | 3507 std::vector<Ray> rays; in initializeParameters() local
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