Home
last modified time | relevance | path

Searched defs:rays (Results 1 – 6 of 6) sorted by relevance

/third_party/skia/m133/src/pathops/
DSkOpAngle.cpp523 SkDLine rays[] = {{{this->fPart.fCurve[0], rh->fPart.fCurve[rPts]}}, in endsIntersect() local
/third_party/skia/src/pathops/
DSkOpAngle.cpp508 SkDLine rays[] = {{{this->fPart.fCurve[0], rh->fPart.fCurve[rPts]}}, in endsIntersect() local
/third_party/skia/tests/
DPathOpsAngleIdeas.cpp474 SkDLine rays[] = {{{origin, quad2[2]}}, {{origin, quad1[2]}}}; in testQuadAngles() local
/third_party/skia/m133/tests/
DPathOpsAngleIdeas.cpp492 SkDLine rays[] = {{{origin, quad2[2]}}, {{origin, quad1[2]}}}; in testQuadAngles() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_tracing/
DvktRayTracingCallableShadersTests.cpp1668 std::vector<Ray> rays = { in iterate() local
DvktRayTracingBuiltinTests.cpp3507 std::vector<Ray> rays; in initializeParameters() local