• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /**
2  * Copyright 2022 Huawei Technologies Co., Ltd
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef MINDSPORE_CCSRC_RUNTIME_FRAMEWORK_ACTOR_FUSION_ACTOR_H_
18 #define MINDSPORE_CCSRC_RUNTIME_FRAMEWORK_ACTOR_FUSION_ACTOR_H_
19 
20 #include <vector>
21 #include <string>
22 #include <memory>
23 #include <utility>
24 #include <unordered_set>
25 #include "utils/hash_map.h"
26 #include "runtime/graph_scheduler/actor/actor_common.h"
27 #include "runtime/graph_scheduler/actor/abstract_actor.h"
28 
29 namespace mindspore {
30 namespace runtime {
31 // The fusion actor is the actors set that have the execution dependency. These actors can't execute concurrently and
32 // fuse to the FusionActor.
33 class FusionActor : public AbstractActor {
34  public:
FusionActor(const std::string & name)35   explicit FusionActor(const std::string &name)
36       : AbstractActor(name, KernelTransformType::kFusionActor, nullptr), recv_input_controls_num_(0) {}
37   ~FusionActor() override = default;
38 
39   // The actor run when receive the input data.
40   void RunOpData(OpData<DeviceTensor> *const input_data, OpContext<DeviceTensor> *const context) override;
41   // The actor run when receive the input control.
42   void RunOpControl(AID *const input_control, OpContext<DeviceTensor> *const context) override;
43 
real_input_data()44   const std::vector<std::pair<AbstractActor *, size_t>> &real_input_data() const { return real_input_data_; }
real_input_controls()45   const mindspore::HashMap<std::string, std::vector<AbstractActor *>> &real_input_controls() const {
46     return real_input_controls_;
47   }
48 
49  private:
50   friend class SchedulerHelper;
51   friend class AnyTypeGraphScheduler;
52 
53   // std::pair<actor, input_index> used to find the mapping between fusion actor inputs and real actors inputs.
54   std::vector<std::pair<AbstractActor *, size_t>> real_input_data_;
55   // Used to record the input controls info of the real actors.
56   mindspore::HashMap<std::string, std::vector<AbstractActor *>> real_input_controls_;
57 
58   // Record the received input control info.
59   std::unordered_set<std::string> recv_input_control_actors_;
60   size_t recv_input_controls_num_;
61 };
62 
63 using FusionActorPtr = std::shared_ptr<FusionActor>;
64 }  // namespace runtime
65 }  // namespace mindspore
66 
67 #endif  // MINDSPORE_CCSRC_RUNTIME_FRAMEWORK_ACTOR_FUSION_ACTOR_H_
68