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Searched defs:renderNodeGraphData (Results 1 – 21 of 21) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
Drender_node_end_frame_staging.cpp34 const auto& renderNodeGraphData = renderNodeContextMgr_->GetRenderNodeGraphData(); in RENDER_BEGIN_NAMESPACE() local
Drender_node_staging.cpp106 const auto& renderNodeGraphData = renderNodeContextMgr_->GetRenderNodeGraphData(); in InitNode() local
Drender_node_default_acceleration_structure_staging.cpp93 const auto& renderNodeGraphData = renderNodeContextMgr_->GetRenderNodeGraphData(); in InitNode() local
/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
Drender_node_create_default_camera_gpu_images.cpp40 const auto& renderNodeGraphData = renderNodeContextMgr_->GetRenderNodeGraphData(); in InitNode() local
Drender_node_default_lights.cpp56 const auto& renderNodeGraphData = renderNodeContextMgr_->GetRenderNodeGraphData(); in InitNode() local
Drender_node_default_camera_post_process_controller.cpp97 const auto& renderNodeGraphData = renderNodeContextMgr_->GetRenderNodeGraphData(); in InitNode() local
Drender_node_morph.cpp59 const auto& renderNodeGraphData = renderNodeContextMgr_->GetRenderNodeGraphData(); in InitNode() local
Drender_node_default_shadows_blur.cpp54 const auto& renderNodeGraphData = renderNodeContextMgr_->GetRenderNodeGraphData(); in InitNode() local
Drender_node_default_environment_blender.cpp90 const auto& renderNodeGraphData = renderNodeContextMgr_->GetRenderNodeGraphData(); in InitNode() local
Drender_node_default_material_deferred_shading.cpp106 const auto& renderNodeGraphData = renderNodeContextMgr_->GetRenderNodeGraphData(); in InitNode() local
Drender_node_default_env.cpp149 const auto& renderNodeGraphData = renderNodeContextMgr_->GetRenderNodeGraphData(); in InitNode() local
Drender_node_camera_weather.cpp70 const auto& renderNodeGraphData = renderNodeContextMgr_->GetRenderNodeGraphData(); in InitNode() local
Drender_node_default_cameras.cpp175 const auto& renderNodeGraphData = renderNodeContextMgr_->GetRenderNodeGraphData(); in InitNode() local
Drender_node_camera_single_post_process.cpp170 const auto& renderNodeGraphData = renderNodeContextMgr_->GetRenderNodeGraphData(); in InitNode() local
Drender_node_default_material_objects.cpp167 const auto& renderNodeGraphData = renderNodeContextMgr_->GetRenderNodeGraphData(); in InitNode() local
Drender_node_default_depth_render_slot.cpp84 const auto& renderNodeGraphData = renderNodeContextMgr_->GetRenderNodeGraphData(); in InitNode() local
Drender_node_default_shadow_render_slot.cpp169 const auto& renderNodeGraphData = renderNodeContextMgr_->GetRenderNodeGraphData(); in InitNode() local
Drender_node_default_material_render_slot.cpp206 const auto& renderNodeGraphData = renderNodeContextMgr_->GetRenderNodeGraphData(); in InitNode() local
Drender_node_default_camera_controller.cpp612 const auto& renderNodeGraphData = renderNodeContextMgr_->GetRenderNodeGraphData(); in InitNode() local
/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
Drender_node_context_manager.h55 const RenderNodeGraphData& renderNodeGraphData; member
/foundation/graphic/graphic_3d/lume/LumeDotfield/src/render/
Drender_node_dotfield_simulation.cpp116 const auto& renderNodeGraphData = renderNodeContextMgr_->GetRenderNodeGraphData(); in InitNode() local