Searched defs:renderTextField (Results 1 – 4 of 4) sorted by relevance
94 const auto& renderTextField = AceType::DynamicCast<RenderTextField>(GetChildren().front()); in PerformLayout() local129 void RenderSearch::InitRect(const RefPtr<RenderTextField>& renderTextField) in InitRect()214 auto renderTextField = AceType::DynamicCast<RenderTextField>(GetChildren().front()); in OnValueChanged() local297 auto renderTextField = AceType::DynamicCast<RenderTextField>(GetChildren().front()); in HandleEnterEvent() local330 auto renderTextField = AceType::DynamicCast<RenderTextField>(GetChildren().front()); in HandleFocusEvent() local469 auto renderTextField = AceType::DynamicCast<RenderTextField>(GetChildren().front()); in HandleClick() local533 auto renderTextField = AceType::DynamicCast<RenderTextField>(GetChildren().front()); in MouseHoverTest() local544 auto renderTextField = AceType::DynamicCast<RenderTextField>(GetChildren().front()); in CancelTextFieldHover() local
902 …const RefPtr<RenderTextField> renderTextField = AceType::DynamicCast<RenderTextField>(GetFirstChil… in GetFloatPropertySetterMap() local906 auto renderTextField = textWeak.Upgrade(); in GetFloatPropertySetterMap() local938 …const RefPtr<RenderTextField> renderTextField = AceType::DynamicCast<RenderTextField>(GetFirstChil… in GetFloatPropertyGetterMap() local942 auto renderTextField = textWeak.Upgrade(); in GetFloatPropertyGetterMap() local
1102 …const RefPtr<RenderTextField> renderTextField = AceType::DynamicCast<RenderTextField>(GetFirstChil… in GetColorPropertySetterMap() local1106 auto renderTextField = textWeak.Upgrade(); in GetColorPropertySetterMap() local1146 …const RefPtr<RenderTextField> renderTextField = AceType::DynamicCast<RenderTextField>(GetFirstChil… in GetColorPropertyGetterMap() local1150 auto renderTextField = textWeak.Upgrade(); in GetColorPropertyGetterMap() local
111 auto renderTextField = weakTextField_.Upgrade(); in ~RenderTextOverlay() local297 auto renderTextField = weakTextField_.Upgrade(); in UpdateWeakTextField() local