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Searched defs:rendering_state (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/gallium/frontends/lavapipe/
Dlvp_execute.c83 struct rendering_state { struct
84 struct pipe_context *pctx;
85 struct lvp_device *device; //for uniform inlining only
86 struct u_upload_mgr *uploader;
87 struct cso_context *cso;
89 bool blend_dirty;
90 bool rs_dirty;
91 bool dsa_dirty;
92 bool dsa_no_stencil;
93 bool stencil_ref_dirty;
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