Searched defs:requiredAlignment (Results 1 – 10 of 10) sorted by relevance
31 size_t requiredBytes, size_t requiredAlignment) { in getTextureUploadWriter()43 size_t requiredBytes, size_t requiredAlignment, std::string_view label) { in makeBindInfo()
462 uint32_t requiredAlignment) { in prepareMappedBindBuffer()490 uint32_t requiredAlignment, in prepareBindBuffer()
193 int requiredAlignment() const { return fReqAlignment; } in requiredAlignment() function
16 size_t size, size_t requiredAlignment) { in allocateStagingBufferSlice()
20 size_t size, size_t requiredAlignment) { in allocateStagingBufferSlice()
47 size_t requiredAlignment = context->priv().caps()->requiredStorageBufferAlignment(); in DEF_GRAPHITE_TEST_FOR_RENDERING_CONTEXTS() local
141 uint64_t requiredAlignment; in ValidateSetBindGroup() local
209 …const auto requiredAlignment = (m_offsetParams ? de::lcm(m_offsetParams->nonCoherentAtomSize, alig… in allocate() local230 …const auto requiredAlignment = (m_offsetParams ? de::lcm(m_offsetParams->nonCoherentAtomSize, memR… in allocate() local
5749 deUint32 requiredAlignment = 0; in setExplicitSTD430OffsetBufferOffsets() local5861 deUint32 requiredAlignment = 0; in setSTD430BufferOffsets() local
5754 deUint32 requiredAlignment = 0; in setExplicitSTD430OffsetBufferOffsets() local5866 deUint32 requiredAlignment = 0; in setSTD430BufferOffsets() local