Searched defs:rotateX (Results 1 – 4 of 4) sorted by relevance
| /applications/standard/app_samples/code/BasicFeature/Native/NativeXComponent/entry/src/main/cpp/render/ |
| D | EGLRender.cpp | 28 void Rotate2d(GLfloat centerX, GLfloat centerY, GLfloat *rotateX, GLfloat *rotateY, GLfloat theta) in Rotate2d() 221 GLfloat rotateX = 0; in DrawStar() local
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| /applications/standard/app_samples/code/BasicFeature/Native/XComponent/entry/src/main/cpp/render/ |
| D | egl_core.cpp | 294 GLfloat rotateX = 0; in Draw() local 359 GLfloat rotateX = 0; in ChangeColor() local 474 void EGLCore::Rotate2d(GLfloat centerX, GLfloat centerY, GLfloat* rotateX, GLfloat* rotateY, GLfloa… in Rotate2d()
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| /applications/standard/app_samples/code/BasicFeature/Native/ArkTSXComponent/entry/src/main/cpp/render/ |
| D | egl_core.cpp | 288 GLfloat rotateX = 0; in Draw() local 353 GLfloat rotateX = 0; in ChangeColor() local 468 void EGLCore::Rotate2d(GLfloat centerX, GLfloat centerY, GLfloat* rotateX, GLfloat* rotateY, GLfloa… in Rotate2d()
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| /applications/standard/app_samples/code/BasicFeature/Native/NdkXComponent/entry/src/main/cpp/render/ |
| D | egl_core.cpp | 292 GLfloat rotateX = 0; in Draw() local 357 GLfloat rotateX = 0; in ChangeColor() local 472 void EGLCore::Rotate2d(GLfloat centerX, GLfloat centerY, GLfloat* rotateX, GLfloat* rotateY, GLfloa… in Rotate2d()
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