| /third_party/skia/third_party/externals/tint/src/inspector/ |
| D | test_inspector_builder.h | 378 const ast::Sampler* sampler_type() { in sampler_type() function
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| /third_party/vk-gl-cts/external/openglcts/modules/gl/ |
| D | gl4cShaderTextureImageSamplesTests.cpp | 226 void ShaderTextureImageSamplesTestBase::executeFunctionalTest(const _sampler_type& sampler_type, in executeFunctionalTest() 629 _sampler_type sampler_type = (_sampler_type)n_sampler_type; in iterate() local
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| /third_party/mesa3d/src/compiler/ |
| D | builtin_types.py | 15 def sampler_type(name, gl_type, base_type, dim, shadow, array, sampled_type): function
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| /third_party/mesa3d/src/amd/common/nir/ |
| D | ac_nir_meta_ps_resolve.c | 56 const struct glsl_type *sampler_type = in ac_create_resolve_ps() local
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| /third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/ |
| D | esextcTextureCubeMapArraySampling.cpp | 1766 samplerType sampler_type) in checkUniformAndResourceApi() 1937 void TextureCubeMapArraySamplingTest::getAttributes(samplerType sampler_type, in getAttributes() 2020 void TextureCubeMapArraySamplingTest::getColorType(samplerType sampler_type, const glw::GLchar*& ou… in getColorType() 2075 void TextureCubeMapArraySamplingTest::getColorType(samplerType sampler_type, const glw::GLchar*& ou… in getColorType() 2115 void TextureCubeMapArraySamplingTest::getPassThroughFragmentShaderCode(samplerType sampler_type, in getPassThroughFragmentShaderCode() 2155 const samplerType& sampler_type, const samplingFunction& sampling_function, in getPassThroughTesselationControlShaderCode() 2220 samplerType sampler_type, std::string& out_tesselation_evaluation_shader_code) in getPassThroughTesselationEvaluationShaderCode() 2264 … TextureCubeMapArraySamplingTest::getPassThroughVertexShaderCode(const samplerType& sampler_type, in getPassThroughVertexShaderCode() 2344 …id TextureCubeMapArraySamplingTest::getSamplingComputeShaderCode(const samplerType& sampler_type, in getSamplingComputeShaderCode() 2480 …id TextureCubeMapArraySamplingTest::getSamplingFragmentShaderCode(const samplerType& sampler_type, in getSamplingFragmentShaderCode() [all …]
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| /third_party/mesa3d/src/amd/vulkan/meta/ |
| D | radv_meta_blit.c | 70 const struct glsl_type *sampler_type = in build_nir_copy_fragment_shader() local 102 const struct glsl_type *sampler_type = in build_nir_copy_fragment_shader_depth() local 134 const struct glsl_type *sampler_type = in build_nir_copy_fragment_shader_stencil() local
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| D | radv_meta_resolve_cs.c | 36 …const struct glsl_type *sampler_type = glsl_sampler_type(GLSL_SAMPLER_DIM_MS, false, false, img_ba… in build_resolve_compute_shader() local 102 …const struct glsl_type *sampler_type = glsl_sampler_type(GLSL_SAMPLER_DIM_MS, false, true, img_bas… in build_depth_stencil_resolve_compute_shader() local
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| D | radv_meta_resolve_fs.c | 22 …const struct glsl_type *sampler_type = glsl_sampler_type(GLSL_SAMPLER_DIM_MS, false, false, img_ba… in build_resolve_fragment_shader() local 100 …const struct glsl_type *sampler_type = glsl_sampler_type(GLSL_SAMPLER_DIM_MS, false, false, img_ba… in build_depth_stencil_resolve_fragment_shader() local
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| D | radv_meta_fmask_copy.c | 13 …const struct glsl_type *sampler_type = glsl_sampler_type(GLSL_SAMPLER_DIM_MS, false, false, GLSL_T… in build_fmask_copy_compute_shader() local
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| D | radv_meta_blit2d.c | 325 const struct glsl_type *sampler_type = glsl_sampler_type(dim, false, false, GLSL_TYPE_UINT); in build_nir_texel_fetch() local 358 …const struct glsl_type *sampler_type = glsl_sampler_type(GLSL_SAMPLER_DIM_BUF, false, false, GLSL_… in build_nir_buffer_fetch() local
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| /third_party/vk-gl-cts/external/openglcts/modules/gles32/ |
| D | es32cCopyImageTests.cpp | 181 bool IntegerTexTest::verify(glw::GLuint texture_name, glw::GLuint sampler_type) in verify()
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| /third_party/mesa3d/src/gallium/auxiliary/gallivm/ |
| D | lp_bld_jit_types.c | 200 LLVMTypeRef sampler_type; in lp_build_create_jit_sampler_type() local 279 LLVMTypeRef texture_type, sampler_type, image_type, buffer_type; in lp_build_jit_resources_type() local 508 LLVMTypeRef sampler_type = LLVMGetElementType(sampler_ptr_type); in LP_BUILD_LLVM_TEXTURE_MEMBER() local
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| /third_party/mesa3d/src/gallium/auxiliary/vl/ |
| D | vl_deint_filter_cs.c | 31 const struct glsl_type *sampler_type = in create_deint_shader() local
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| D | vl_compositor_cs.c | 99 const struct glsl_type *sampler_type = in cs_create_shader() local
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| /third_party/mesa3d/src/gallium/drivers/d3d12/ |
| D | d3d12_blit.cpp | 391 const struct glsl_type *sampler_type = in get_stencil_resolve_fs() local
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| /third_party/mesa3d/src/mesa/state_tracker/ |
| D | st_atifs_to_nir.c | 342 const struct glsl_type *sampler_type = in compile_setupinst() local
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| /third_party/mesa3d/src/gallium/auxiliary/tgsi/ |
| D | tgsi_scan.h | 69 uint8_t sampler_type[PIPE_MAX_SHADER_SAMPLER_VIEWS]; /**< TGSI_RETURN_TYPE_x */ member
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| /third_party/mesa3d/src/compiler/glsl/ |
| D | builtin_functions.cpp | 7732 const glsl_type *sampler_type) in _textureSize() 7757 const glsl_type *sampler_type) in _textureSamples() 7797 const glsl_type *sampler_type, in _texture() 7920 const glsl_type *sampler_type, in _textureCubeArrayShadow() 7977 const glsl_type *sampler_type, in _texelFetch() 8100 const glsl_type *sampler_type, in _textureQueryLod() 8119 const glsl_type *sampler_type) in _textureQueryLevels() 8135 const glsl_type *sampler_type, in _textureSamplesIdentical()
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| /third_party/mesa3d/src/gallium/auxiliary/nir/ |
| D | tgsi_to_nir.c | 1288 nir_alu_type sampler_type = in ttn_tex() local 1464 nir_alu_type sampler_type = in ttn_txq() local
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| /third_party/mesa3d/src/mesa/main/ |
| D | ff_fragment_shader.c | 786 const struct glsl_type *sampler_type = in load_texture() local
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| /third_party/mesa3d/src/broadcom/vulkan/ |
| D | v3dv_meta_copy.c | 2348 const struct glsl_type *sampler_type = in get_texel_buffer_copy_fs() local 3680 const struct glsl_type *sampler_type = in build_nir_tex_op_read() local 3734 const struct glsl_type *sampler_type = in build_nir_tex_op_ms_resolve() local 3770 const struct glsl_type *sampler_type = in build_nir_tex_op_ms_read() local
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| /third_party/mesa3d/src/gallium/frontends/nine/ |
| D | nine_shader.c | 320 BYTE sampler_type; member 2181 d3dstt_to_tgsi_tex(BYTE sampler_type) in d3dstt_to_tgsi_tex() 2194 d3dstt_to_tgsi_tex_shadow(BYTE sampler_type) in d3dstt_to_tgsi_tex_shadow() 2220 sm1_sampler_type_name(BYTE sampler_type) in sm1_sampler_type_name()
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| /third_party/spirv-tools/test/opt/ |
| D | instruction_test.cpp | 683 Instruction* sampler_type = context->get_def_use_mgr()->GetDef(7); in TEST_F() local
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| /third_party/mesa3d/src/gallium/drivers/nouveau/nv50/ |
| D | nv50_surface.c | 892 const struct glsl_type *sampler_type = in nv50_blitter_make_fp() local
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| /third_party/skia/third_party/externals/spirv-tools/test/opt/ |
| D | instruction_test.cpp | 688 Instruction* sampler_type = context->get_def_use_mgr()->GetDef(7); in TEST_F() local
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