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Searched defs:sensorRotation (Results 1 – 19 of 19) sorted by relevance

/foundation/window/window_manager/window_scene/screen_session_manager/src/
Dscreen_rotation_property.cpp47 float sensorRotation = -1.0f; // -1 mean keep before degree in ConvertDeviceToFloat() local
Dscreen_session_manager.cpp4030 float sensorRotation = screenSession->GetSensorRotation(); in BootFinishedCallback() local
8201 void ScreenSessionManager::OnSensorRotationChange(float sensorRotation, ScreenId screenId) in OnSensorRotationChange()
/foundation/window/window_manager/dmserver/src/
Dscreen_rotation_controller.cpp193 DeviceRotation ScreenRotationController::CalcDeviceRotation(SensorRotation sensorRotation) in CalcDeviceRotation()
318 …viceRotation ScreenRotationController::ConvertSensorToDeviceRotation(SensorRotation sensorRotation) in ConvertSensorToDeviceRotation()
/foundation/multimedia/camera_framework/frameworks/native/camera/test/unittest/camera_service/hdi_stream_test/src/
Dhstream_operator_unittest.cpp404 int32_t sensorRotation = -1; variable
/foundation/window/window_manager/window_scene/test/dms_unittest/
Dscreen_session_manager_client_proxy_test.cpp157 float sensorRotation = 0; variable
Dscreen_session_ut_test.cpp34 void OnSensorRotationChange(float sensorRotation, ScreenId screenId) override {} in OnSensorRotationChange()
315 float sensorRotation = 0.0f; variable
Dscreen_session_test.cpp45 void OnSensorRotationChange(float sensorRotation, ScreenId screenId) override {} in OnSensorRotationChange()
352 float sensorRotation = 0.0f; variable
1806 Rotation sensorRotation = Rotation::ROTATION_0; variable
1823 Rotation sensorRotation = Rotation::ROTATION_90; variable
2050 Rotation sensorRotation = Rotation::ROTATION_90; variable
3467 Rotation sensorRotation = Rotation::ROTATION_0; variable
4197 Rotation sensorRotation = Rotation::ROTATION_0; variable
Dtest_client.h31 void OnSensorRotationChanged(ScreenId screenId, float sensorRotation) override {}; in OnSensorRotationChanged()
Dscreen_session_manager_client_test.cpp616 float sensorRotation = 0; variable
630 float sensorRotation = 90.0f; variable
Dscreen_session_manager_client_stub_test.cpp607 float sensorRotation = 0; variable
/foundation/window/window_manager/window_scene/session/screen/include/
Dscreen_session.h50 virtual void OnSensorRotationChange(float sensorRotation, ScreenId screenId) {} in OnSensorRotationChange()
/foundation/window/window_manager/window_scene/screen_session_manager/src/fold_screen_controller/
Ddual_display_fold_policy.cpp586 float sensorRotation = screenSessionMain->GetSensorRotation(); in TriggerSensorInSub() local
/foundation/window/window_manager/window_scene/session/screen/src/
Dscreen_session.cpp818 float ScreenSession::ConvertRotationToFloat(Rotation sensorRotation) in ConvertRotationToFloat()
838 void ScreenSession::HandleSensorRotation(float sensorRotation) in HandleSensorRotation()
843 void ScreenSession::SensorRotationChange(Rotation sensorRotation) in SensorRotationChange()
849 void ScreenSession::SensorRotationChange(float sensorRotation) in SensorRotationChange()
/foundation/distributedhardware/mechbody_controller/services/src/controller/
Dmc_camera_tracking_controller.cpp689 MobileRotation sensorRotation = CalculateSensorRotation(gravityData); in SensorCallback() local
/foundation/window/window_manager/window_scene/screen_session_manager_client/src/zidl/
Dscreen_session_manager_client_proxy.cpp201 …d ScreenSessionManagerClientProxy::OnSensorRotationChanged(ScreenId screenId, float sensorRotation) in OnSensorRotationChanged()
Dscreen_session_manager_client_stub.cpp237 auto sensorRotation = data.ReadFloat(); in HandleOnSensorRotationChanged() local
/foundation/window/window_manager/window_scene/screen_session_manager_client/src/
Dscreen_session_manager_client.cpp269 void ScreenSessionManagerClient::OnSensorRotationChanged(ScreenId screenId, float sensorRotation) in OnSensorRotationChanged()
/foundation/window/window_manager/window_scene/interfaces/kits/napi/screen_session_manager/
Djs_screen_session.cpp541 void JsScreenSession::OnSensorRotationChange(float sensorRotation, ScreenId screenId) in OnSensorRotationChange()
/foundation/multimedia/camera_framework/services/camera_service/src/
Dhstream_operator.cpp100 static int32_t sensorRotation = 0; variable