Home
last modified time | relevance | path

Searched defs:setResourceState (Results 1 – 8 of 8) sorted by relevance

/third_party/skia/m133/src/gpu/ganesh/d3d/
DGrD3DResourceState.h18 void setResourceState(D3D12_RESOURCE_STATES state) { in setResourceState() function
DGrD3DTypesMinimal.cpp37 void GrD3DBackendSurfaceInfo::setResourceState(GrD3DResourceStateEnum resourceState) { in setResourceState() function in GrD3DBackendSurfaceInfo
DGrD3DTextureResource.cpp13 void GrD3DTextureResource::setResourceState(const GrD3DGpu* gpu, in setResourceState() function in GrD3DTextureResource
DGrD3DBuffer.cpp98 void GrD3DBuffer::setResourceState(const GrD3DGpu* gpu, in setResourceState() function in GrD3DBuffer
/third_party/skia/src/gpu/d3d/
DGrD3DResourceState.h18 void setResourceState(D3D12_RESOURCE_STATES state) { in setResourceState() function
DGrD3DTypesMinimal.cpp37 void GrD3DBackendSurfaceInfo::setResourceState(GrD3DResourceStateEnum resourceState) { in setResourceState() function in GrD3DBackendSurfaceInfo
DGrD3DTextureResource.cpp13 void GrD3DTextureResource::setResourceState(const GrD3DGpu* gpu, in setResourceState() function in GrD3DTextureResource
DGrD3DBuffer.cpp95 void GrD3DBuffer::setResourceState(const GrD3DGpu* gpu, in setResourceState() function in GrD3DBuffer