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1 /*
2  * Copyright (c) 2021 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_VIDEO_RESOURCE_PLAYER_H
17 #define FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_VIDEO_RESOURCE_PLAYER_H
18 
19 #include <list>
20 
21 #include "core/animation/scheduler.h"
22 #include "core/components/common/layout/constants.h"
23 #include "core/components/video/resource/resource.h"
24 #include "core/components/video/resource/texture.h"
25 
26 namespace OHOS::Ace {
27 
28 constexpr uint32_t FREAUENCY_GET_CURRENT_TIME = 250; // Millisecond
29 
30 class ACE_EXPORT Player : public Resource {
31     DECLARE_ACE_TYPE(Player, Resource);
32 
33 public:
34     using PreparedListener = std::function<void(uint32_t, uint32_t, bool, uint32_t, uint32_t, bool)>;
35     using PlayStatusListener = std::function<void(bool)>;
36     using CurrentPosListener = std::function<void(uint32_t)>;
37     using SeekDoneListener = std::function<void(uint32_t)>;
38     using CompletionListener = std::function<void()>;
39     using RefreshRenderListener = std::function<void()>;
40 
Player(int64_t textureId,const std::string & src,const WeakPtr<PipelineBase> & context,ErrorCallback && onError)41     Player(int64_t textureId, const std::string& src, const WeakPtr<PipelineBase>& context, ErrorCallback&& onError)
42         : Resource("video", context, std::move(onError)), textureId_(textureId), src_(src)
43     {}
Player(const WeakPtr<PipelineBase> & context,ErrorCallback && onError)44     Player(const WeakPtr<PipelineBase>& context, ErrorCallback&& onError)
45         : Resource("video", context, std::move(onError))
46     {}
47     ~Player() override = default;
48 
49     void Create(const std::function<void(int64_t)>& onCreate);
50     void CreatePlayer(const std::function<void(int64_t)>& onCreate);
51 
52     void SetSource(const std::string& src);
53 
54     void SetSurfaceId(int64_t id, bool isTexture);
55 
GetWidth()56     uint32_t GetWidth() const
57     {
58         return width_;
59     }
60 
GetHeight()61     uint32_t GetHeight() const
62     {
63         return height_;
64     }
65 
GetDuration()66     uint32_t GetDuration() const
67     {
68         return duration_;
69     }
70 
GetCurrent()71     uint32_t GetCurrent() const
72     {
73         return currentPos_;
74     }
75 
IsPlaying()76     bool IsPlaying() const
77     {
78         return isPlaying_;
79     }
80 
SetMute(bool isMute)81     void SetMute(bool isMute)
82     {
83         isMute_ = isMute;
84     }
85 
SetAutoPlay(bool isAutoPlay)86     void SetAutoPlay(bool isAutoPlay)
87     {
88         isAutoPlay_ = isAutoPlay;
89     }
90 
91     void AddPreparedListener(PreparedListener&& listener);
92     void AddPlayStatusListener(PlayStatusListener&& listener);
93     void AddCurrentPosListener(CurrentPosListener&& listener);
94     void AddSeekDoneListener(SeekDoneListener&& listener);
95     void AddCompletionListener(CompletionListener&& listener);
96     void AddRefreshRenderListener(RefreshRenderListener&& listener);
97 
98     void PopListener();
99     void OnPopListener();
100     void UnregisterEvent();
101 
102     // The following public functions should be called in UI thread.
103     void Start();
104     void Pause();
105     void Stop();
106     void SeekTo(uint32_t pos);
107     void SeekTo(uint32_t pos, uint32_t mode);
108     void SetVolume(float volume);
109     void EnterFullScreen();
110     void EnableLooping(bool loop);
111     void SetSpeed(float speed);
112     void SetDirection(std::string& direction);
113     void SetLandscape();
114     void SetFullScreenChange(bool isFullScreen);
115     void Release(const std::function<void(bool)>& onRelease = nullptr) override;
116 
117 private:
118     void OnAddPreparedListener(PreparedListener&& listener);
119     void OnAddPlayStatusListener(PlayStatusListener&& listener);
120     void OnAddCurrentPosListener(CurrentPosListener&& listener);
121     void OnAddSeekDoneListener(CurrentPosListener&& listener);
122     void OnAddCompletionListener(CompletionListener&& listener);
123 
124     void OnStarted();
125     void OnPaused();
126     void OnTimeGetted(const std::string& result);
127     void OnStop();
128 
129     void InitPlay();
130     void OnPrepared(const std::string& param);
131     void OnCompletion(const std::string& param);
132     void OnSeekComplete(const std::string& param);
133     void OnPlayStatus(const std::string& param);
134     void GetCurrentTime();
135     void OnTick(uint64_t timeStamp);
136     void SetTickActive(bool isActive);
137 
138     int64_t textureId_ = INVALID_ID;
139     std::string src_;
140     uint32_t duration_ = 0;
141     uint32_t width_ = 0;
142     uint32_t height_ = 0;
143     uint32_t currentPos_ = 0;
144     bool isPlaying_ = false;
145     bool isMute_ = false;
146     bool isAutoPlay_ = false;
147     bool isPrepared_ = false;
148     bool isNeedFreshForce_ = false;
149     bool isInit_ = false;
150     Method getCurrentPosMethod_;
151     Method playMethod_;
152     Method pauseMethod_;
153     Method stopMethod_;
154     Method seekMethod_;
155     Method setVolumeMethod_;
156     Method fullscreenMethod_;
157     Method enableloopingMethod_;
158     Method setSpeedMethod_;
159     Method setDirectionMethod_;
160     Method setLandsacpeMethod_;
161 
162     std::list<PreparedListener> onPreparedListener_;
163     std::list<PlayStatusListener> onPlayStatusListener_;
164     std::list<CurrentPosListener> onCurrentPosListener_;
165     std::list<SeekDoneListener> onSeekDoneListener_;
166     std::list<CompletionListener> onCompletionListener_;
167     std::list<RefreshRenderListener> onRefreshRenderListener_;
168 
169     RefPtr<Scheduler> scheduler_;
170     uint64_t timeStamp_ = 0;
171 };
172 
173 } // namespace OHOS::Ace
174 
175 #endif // FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_VIDEO_RESOURCE_PLAYER_H
176