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Searched defs:shaderCode (Results 1 – 11 of 11) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
Dvk_internal_shaders_autogen.cpp372 std::vector<uint32_t> shaderCode((uncompressedSize + 3) / 4, 0); in GetShader() local
Dvk_utils.cpp760 const uint32_t *shaderCode, in InitShaderAndSerial()
DUtilsVk.cpp990 angle::spirv::Blob shaderCode = unresolve::MakeFragShader( in GetUnresolveFrag() local
/third_party/skia/m133/third_party/externals/vulkanmemoryallocator/src/
DSparseBindingTest.cpp322 std::vector<char> shaderCode; in ValidateContent() local
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
DBlit9.cpp139 const BYTE *shaderCode = g_shaderCode[source]; in setShader() local
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/synchronization/
DvktSynchronizationWin32KeyedMutexTests.cpp931 …void d3dx11CompileShader (const char* shaderCode, const char * entryPoint, const char* shaderModel… in d3dx11CompileShader()
956 …void d3dCompileShader (const char* shaderCode, const char * entryPoint, const char* shaderModel, I… in d3dCompileShader()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/synchronization/
DvktSynchronizationWin32KeyedMutexTests.cpp932 …void d3dx11CompileShader (const char* shaderCode, const char * entryPoint, const char* shaderModel… in d3dx11CompileShader()
957 …void d3dCompileShader (const char* shaderCode, const char * entryPoint, const char* shaderModel, I… in d3dCompileShader()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/spirv_assembly/
DvktSpvAsmFloatControlsTests.cpp3598 const string shaderCode = m_operationShaderTemplate.specialize(specializations); in fillShaderSpec() local
3868 const string shaderCode = m_settingsShaderTemplate.specialize(specializations); in fillShaderSpec() local
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/spirv_assembly/
DvktSpvAsmFloatControlsTests.cpp3596 const string shaderCode = m_operationShaderTemplate.specialize(specializations); in fillShaderSpec() local
3866 const string shaderCode = m_settingsShaderTemplate.specialize(specializations); in fillShaderSpec() local
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/api/
DvktApiCopiesAndBlittingTests.cpp8316 …void createVerificationShader (std::ostringstream& shaderCode, const VkImageAspectFlagBits at… in createVerificationShader()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/api/
DvktApiCopiesAndBlittingTests.cpp8589 …void createVerificationShader (std::ostringstream& shaderCode, const VkImageAspectFlagBits at… in createVerificationShader()