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Searched defs:shaderCount (Results 1 – 23 of 23) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ray_tracing/
DvktRayTracingPipelineLibraryTests.cpp510 deUint32 shaderCount = deUint32(m_data.libraryConfiguration.pipelineLibraries[i].y()); in runTest() local
524 deUint32 shaderCount, shaderOffset; in runTest() local
578 deUint32 shaderCount, shaderOffset; in runTest() local
DvktRayTracingShaderBindingTableTests.cpp133 std::vector<deUint32> shaderCount(STT_COUNT); in getShaderCounts() local
322 std::vector<deUint32> shaderCount = getShaderCounts(); in initRayTracingShaders() local
437 std::vector<deUint32> shaderCount = getShaderCounts(); in initShaderBindingTables() local
685 std::vector<deUint32> shaderCount = getShaderCounts(); in initPrograms() local
DvktRayTracingMemGuaranteeTests.cpp179 deUint32 shaderCount = 0; in RayTracingBuildTestInstance() local
DvktRayTracingComplexControlFlowTests.cpp290 deUint32 shaderCount = 0; in RayTracingComplexControlFlowInstance() local
DvktRayTracingBuiltinTests.cpp245 deUint32 shaderCount = 0; in RayTracingBuiltinLaunchTestInstance() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_tracing/
DvktRayTracingShaderBindingTableTests.cpp133 std::vector<deUint32> shaderCount(STT_COUNT); in getShaderCounts() local
322 std::vector<deUint32> shaderCount = getShaderCounts(); in initRayTracingShaders() local
437 std::vector<deUint32> shaderCount = getShaderCounts(); in initShaderBindingTables() local
685 std::vector<deUint32> shaderCount = getShaderCounts(); in initPrograms() local
DvktRayTracingPipelineLibraryTests.cpp626 deUint32 shaderCount = deUint32(m_data.libraryConfiguration.pipelineLibraries[i].y()); in runTest() local
640 deUint32 shaderCount, shaderOffset; in runTest() local
718 deUint32 shaderCount, shaderOffset; in runTest() local
DvktRayTracingMemGuaranteeTests.cpp179 deUint32 shaderCount = 0; in RayTracingBuildTestInstance() local
DvktRayTracingComplexControlFlowTests.cpp290 deUint32 shaderCount = 0; in RayTracingComplexControlFlowInstance() local
DvktRayTracingBuiltinTests.cpp253 deUint32 shaderCount = 0; in RayTracingBuiltinLaunchTestInstance() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/binding_model/
DvktBindingDescriptorUpdateASTests.cpp1178 deUint32 shaderCount = 0; in initPipeline() local
1643 deUint32 shaderCount = 0; in initPipeline() local
2042 deUint32 shaderCount = 0; in initPipeline() local
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/binding_model/
DvktBindingDescriptorUpdateASTests.cpp1178 deUint32 shaderCount = 0; in initPipeline() local
1643 deUint32 shaderCount = 0; in initPipeline() local
2042 deUint32 shaderCount = 0; in initPipeline() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineCreationFeedbackTests.cpp770 deUint32 shaderCount = 2u + ((testedShaderFlags & VK_SHADER_STAGE_GEOMETRY_BIT) != 0) + in verifyTestResult() local
DvktPipelineLibraryTests.cpp85 deUint32 shaderCount; member
1147 const deUint32 shaderCount = m_data.pipelineTreeConfiguration[nodeNdx].shaderCount; in iterate() local
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/
DvktPipelineCreationFeedbackTests.cpp784 deUint32 shaderCount = 2u + ((testedShaderFlags & VK_SHADER_STAGE_GEOMETRY_BIT) != 0) + in verifyTestResult() local
DvktPipelineLibraryTests.cpp82 deUint32 shaderCount; member
1114 const deUint32 shaderCount = m_data.pipelineTreeConfiguration[nodeNdx].shaderCount; in iterate() local
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ray_query/
DvktRayQueryWatertightnessTests.cpp822 deUint32 shaderCount = 0; in initConfiguration() local
1367 deUint32 shaderCount = 0; in initConfiguration() local
DvktRayQueryBuiltinTests.cpp902 deUint32 shaderCount = 0; in initConfiguration() local
1447 deUint32 shaderCount = 0; in initConfiguration() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_query/
DvktRayQueryWatertightnessTests.cpp836 deUint32 shaderCount = 0; in initConfiguration() local
1387 deUint32 shaderCount = 0; in initConfiguration() local
DvktRayQueryBuiltinTests.cpp916 deUint32 shaderCount = 0; in initConfiguration() local
1467 deUint32 shaderCount = 0; in initConfiguration() local
/third_party/mesa3d/include/vulkan/
Dvulkan_core.h20469 uint32_t shaderCount; member
20581 uint32_t shaderCount; member
/third_party/vulkan-headers/include/vulkan/
Dvulkan_core.h21051 uint32_t shaderCount; member
21163 uint32_t shaderCount; member
Dvulkan_structs.hpp44528 uint32_t shaderCount = {}; member
55988 … uint32_t shaderCount = {}; member