| /third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ray_tracing/ |
| D | vktRayTracingPipelineLibraryTests.cpp | 510 deUint32 shaderCount = deUint32(m_data.libraryConfiguration.pipelineLibraries[i].y()); in runTest() local 524 deUint32 shaderCount, shaderOffset; in runTest() local 578 deUint32 shaderCount, shaderOffset; in runTest() local
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| D | vktRayTracingShaderBindingTableTests.cpp | 133 std::vector<deUint32> shaderCount(STT_COUNT); in getShaderCounts() local 322 std::vector<deUint32> shaderCount = getShaderCounts(); in initRayTracingShaders() local 437 std::vector<deUint32> shaderCount = getShaderCounts(); in initShaderBindingTables() local 685 std::vector<deUint32> shaderCount = getShaderCounts(); in initPrograms() local
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| D | vktRayTracingMemGuaranteeTests.cpp | 179 deUint32 shaderCount = 0; in RayTracingBuildTestInstance() local
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| D | vktRayTracingComplexControlFlowTests.cpp | 290 deUint32 shaderCount = 0; in RayTracingComplexControlFlowInstance() local
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| D | vktRayTracingBuiltinTests.cpp | 245 deUint32 shaderCount = 0; in RayTracingBuiltinLaunchTestInstance() local
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| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_tracing/ |
| D | vktRayTracingShaderBindingTableTests.cpp | 133 std::vector<deUint32> shaderCount(STT_COUNT); in getShaderCounts() local 322 std::vector<deUint32> shaderCount = getShaderCounts(); in initRayTracingShaders() local 437 std::vector<deUint32> shaderCount = getShaderCounts(); in initShaderBindingTables() local 685 std::vector<deUint32> shaderCount = getShaderCounts(); in initPrograms() local
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| D | vktRayTracingPipelineLibraryTests.cpp | 626 deUint32 shaderCount = deUint32(m_data.libraryConfiguration.pipelineLibraries[i].y()); in runTest() local 640 deUint32 shaderCount, shaderOffset; in runTest() local 718 deUint32 shaderCount, shaderOffset; in runTest() local
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| D | vktRayTracingMemGuaranteeTests.cpp | 179 deUint32 shaderCount = 0; in RayTracingBuildTestInstance() local
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| D | vktRayTracingComplexControlFlowTests.cpp | 290 deUint32 shaderCount = 0; in RayTracingComplexControlFlowInstance() local
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| D | vktRayTracingBuiltinTests.cpp | 253 deUint32 shaderCount = 0; in RayTracingBuiltinLaunchTestInstance() local
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| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/binding_model/ |
| D | vktBindingDescriptorUpdateASTests.cpp | 1178 deUint32 shaderCount = 0; in initPipeline() local 1643 deUint32 shaderCount = 0; in initPipeline() local 2042 deUint32 shaderCount = 0; in initPipeline() local
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| /third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/binding_model/ |
| D | vktBindingDescriptorUpdateASTests.cpp | 1178 deUint32 shaderCount = 0; in initPipeline() local 1643 deUint32 shaderCount = 0; in initPipeline() local 2042 deUint32 shaderCount = 0; in initPipeline() local
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| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
| D | vktPipelineCreationFeedbackTests.cpp | 770 deUint32 shaderCount = 2u + ((testedShaderFlags & VK_SHADER_STAGE_GEOMETRY_BIT) != 0) + in verifyTestResult() local
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| D | vktPipelineLibraryTests.cpp | 85 deUint32 shaderCount; member 1147 const deUint32 shaderCount = m_data.pipelineTreeConfiguration[nodeNdx].shaderCount; in iterate() local
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| /third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/ |
| D | vktPipelineCreationFeedbackTests.cpp | 784 deUint32 shaderCount = 2u + ((testedShaderFlags & VK_SHADER_STAGE_GEOMETRY_BIT) != 0) + in verifyTestResult() local
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| D | vktPipelineLibraryTests.cpp | 82 deUint32 shaderCount; member 1114 const deUint32 shaderCount = m_data.pipelineTreeConfiguration[nodeNdx].shaderCount; in iterate() local
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| /third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ray_query/ |
| D | vktRayQueryWatertightnessTests.cpp | 822 deUint32 shaderCount = 0; in initConfiguration() local 1367 deUint32 shaderCount = 0; in initConfiguration() local
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| D | vktRayQueryBuiltinTests.cpp | 902 deUint32 shaderCount = 0; in initConfiguration() local 1447 deUint32 shaderCount = 0; in initConfiguration() local
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| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_query/ |
| D | vktRayQueryWatertightnessTests.cpp | 836 deUint32 shaderCount = 0; in initConfiguration() local 1387 deUint32 shaderCount = 0; in initConfiguration() local
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| D | vktRayQueryBuiltinTests.cpp | 916 deUint32 shaderCount = 0; in initConfiguration() local 1467 deUint32 shaderCount = 0; in initConfiguration() local
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| /third_party/mesa3d/include/vulkan/ |
| D | vulkan_core.h | 20469 uint32_t shaderCount; member 20581 uint32_t shaderCount; member
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| /third_party/vulkan-headers/include/vulkan/ |
| D | vulkan_core.h | 21051 uint32_t shaderCount; member 21163 uint32_t shaderCount; member
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| D | vulkan_structs.hpp | 44528 uint32_t shaderCount = {}; member 55988 … uint32_t shaderCount = {}; member
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