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Searched defs:shaderGroupBaseAlignment (Results 1 – 25 of 88) sorted by relevance

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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_tracing/
DvktRayTracingBuildIndirectTests.cpp439 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in prepareBuffer() local
504 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local
DvktRayTracingCaptureReplayTests.cpp369 deUint32 shaderGroupBaseAlignment, in initShaderBindingTables()
690 deUint32 shaderGroupBaseAlignment, in initShaderBindingTables()
967 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local
DvktRayTracingBarycentricCoordinatesTests.cpp402 deUint32 shaderGroupBaseAlignment = 1u; in iterate() local
DvktRayTracingDataSpillTests.cpp1653 deUint32 shaderGroupBaseAlignment = 1u; in iterate() local
2391 deUint32 shaderGroupHandleSize, deUint32 shaderGroupBaseAlignment, in createSBTWithShaderRecord()
2455 deUint32 shaderGroupBaseAlignment = 1u; in iterate() local
DvktRayTracingPositionFetchTests.cpp375 deUint32 shaderGroupBaseAlignment = 1u; in iterate() local
DvktRayTracingAccelerationStructuresTests.cpp602 deUint32 shaderGroupBaseAlignment, in initShaderBindingTables()
844 deUint32 shaderGroupBaseAlignment, in initShaderBindingTables()
1045 deUint32 shaderGroupBaseAlignment, in initShaderBindingTables()
1789 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local
2508 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in iterate() local
4018 const deUint32 shaderGroupBaseAlignment = rtProps->getShaderGroupBaseAlignment(); in getRefImage() local
4146 const deUint32 shaderGroupBaseAlignment = rtProps->getShaderGroupBaseAlignment(); in iterate() local
4346 const deUint32 shaderGroupBaseAlignment = rtProps->getShaderGroupBaseAlignment(); in iterate() local
4567 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in iterate() local
DvktRayTracingNonUniformArgsTests.cpp365 deUint32 shaderGroupBaseAlignment = 1u; in iterate() local
DvktRayTracingNullASTests.cpp420 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local
DvktRayTracingTraceRaysTests.cpp466 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local
1094 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in iterate() local
DvktRayTracingBarrierTests.cpp1105 …age stage, StageData& stageData, deUint32 shaderGroupHandleSize, deUint32 shaderGroupBaseAlignment, in createRayTracingPipelineData()
1229 deUint32 shaderGroupBaseAlignment = 1u; in iterate() local
DvktRayTracingCallableShadersTests.cpp292 deUint32 shaderGroupBaseAlignment, in initShaderBindingTables()
1610 deUint32 shaderGroupBaseAlignment = rayTracingProperties->getShaderGroupBaseAlignment(); in iterate() local
DvktRayTracingShaderBindingTableTests.cpp423 deUint32 shaderGroupBaseAlignment, in initShaderBindingTables()
1314 uint32_t shaderGroupBaseAlignment = 1u; in iterate() local
DvktRayTracingOpacityMicromapTests.cpp655 deUint32 shaderGroupBaseAlignment = 1u; in iterate() local
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ray_tracing/
DvktRayTracingBuildIndirectTests.cpp439 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in prepareBuffer() local
504 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local
DvktRayTracingCaptureReplayTests.cpp369 deUint32 shaderGroupBaseAlignment, in initShaderBindingTables()
690 deUint32 shaderGroupBaseAlignment, in initShaderBindingTables()
1058 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local
DvktRayTracingBarycentricCoordinatesTests.cpp353 deUint32 shaderGroupBaseAlignment = 1u; in iterate() local
DvktRayTracingDataSpillTests.cpp1653 deUint32 shaderGroupBaseAlignment = 1u; in iterate() local
2391 deUint32 shaderGroupHandleSize, deUint32 shaderGroupBaseAlignment, in createSBTWithShaderRecord()
2455 deUint32 shaderGroupBaseAlignment = 1u; in iterate() local
DvktRayTracingNonUniformArgsTests.cpp365 deUint32 shaderGroupBaseAlignment = 1u; in iterate() local
DvktRayTracingNullASTests.cpp420 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local
DvktRayTracingBarrierTests.cpp1105 …age stage, StageData& stageData, deUint32 shaderGroupHandleSize, deUint32 shaderGroupBaseAlignment, in createRayTracingPipelineData()
1229 deUint32 shaderGroupBaseAlignment = 1u; in iterate() local
DvktRayTracingTraceRaysTests.cpp466 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local
1094 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in iterate() local
DvktRayTracingAccelerationStructuresTests.cpp587 deUint32 shaderGroupBaseAlignment, in initShaderBindingTables()
829 deUint32 shaderGroupBaseAlignment, in initShaderBindingTables()
1589 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local
2275 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in iterate() local
3785 const deUint32 shaderGroupBaseAlignment = rtProps->getShaderGroupBaseAlignment(); in getRefImage() local
3913 const deUint32 shaderGroupBaseAlignment = rtProps->getShaderGroupBaseAlignment(); in iterate() local
4113 const deUint32 shaderGroupBaseAlignment = rtProps->getShaderGroupBaseAlignment(); in iterate() local
DvktRayTracingCallableShadersTests.cpp290 deUint32 shaderGroupBaseAlignment, in initShaderBindingTables()
DvktRayTracingShaderBindingTableTests.cpp423 deUint32 shaderGroupBaseAlignment, in initShaderBindingTables()
1314 uint32_t shaderGroupBaseAlignment = 1u; in iterate() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_query/
DvktRayQueryPositionFetchTests.cpp569 deUint32 shaderGroupBaseAlignment = 1u; in iterate() local

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