| /third_party/skia/third_party/externals/swiftshader/src/OpenGL/compiler/ |
| D | TranslatorASM.cpp | 19 TranslatorASM::TranslatorASM(glsl::Shader *shaderObject, GLenum shaderType) : TCompiler(shaderType)… in TranslatorASM()
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| D | OutputASM.h | 340 Shader *const shaderObject; variable
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| D | OutputASM.cpp | 502 …OutputASM::OutputASM(TParseContext &context, Shader *shaderObject) : TIntermTraverser(true, true, … in OutputASM()
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| /third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
| D | ResourceManager.cpp | 163 Shader *shaderObject = mShaderNameSpace.find(shader); in deleteShader() local
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| D | libGLESv2.cpp | 86 es2::Shader *shaderObject = context->getShader(shader); in AttachShader() local 672 es2::Shader *shaderObject = context->getShader(shader); in CompileShader() local 1383 es2::Shader *shaderObject = context->getShader(shader); in DetachShader() local 3122 es2::Shader *shaderObject = context->getShader(shader); in GetShaderiv() local 3173 es2::Shader *shaderObject = context->getShader(shader); in GetShaderInfoLog() local 3242 es2::Shader *shaderObject = context->getShader(shader); in GetShaderSource() local 3952 es2::Shader *shaderObject = context->getShader(shader); in IsShader() local 4321 es2::Shader *shaderObject = context->getShader(shader); in ShaderSource() local
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| /third_party/vk-gl-cts/modules/gles2/functional/ |
| D | es2fShaderApiTests.cpp | 336 const GLuint shaderObject = glCreateShader(glu::getGLShaderType(m_shaderType)); in test() local 358 bool checkCompileStatus (const GLuint shaderObject) in checkCompileStatus() 370 const GLuint shaderObject = glCreateShader(glu::getGLShaderType(m_shaderType)); in test() local
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| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/compute/ |
| D | vktComputeWorkgroupMemoryExplicitLayoutTests.cpp | 1379 …bool shaderObject = (pipelineConstructionType == COMPUTE_PIPELINE_CONSTRUCTION_TYPE_SHADER_OBJECT_… in AddCopyMemoryTests() local 1391 …bool shaderObject = (pipelineConstructionType == COMPUTE_PIPELINE_CONSTRUCTION_TYPE_SHADER_OBJECT_… in AddZeroInitializeExtensionTests() local
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| /third_party/vk-gl-cts/modules/gles3/functional/ |
| D | es3fShaderApiTests.cpp | 390 const GLuint shaderObject = glCreateShader(glu::getGLShaderType(m_shaderType)); in test() local 412 bool checkCompileStatus (const GLuint shaderObject) in checkCompileStatus() 424 const GLuint shaderObject = glCreateShader(glu::getGLShaderType(m_shaderType)); in test() local
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/ |
| D | GLES1Renderer.cpp | 555 Shader *shaderObject = getShader(shader); in compileShader() local
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| D | validationES2.cpp | 3707 Shader *shaderObject = GetValidShader(context, entryPoint, shader); in ValidateAttachShader() local 4179 Shader *shaderObject = GetValidShader(context, entryPoint, shader); in ValidateDetachShader() local 4449 Shader *shaderObject = GetValidShader(context, entryPoint, shader); in ValidateGetShaderInfoLog() local 4510 Shader *shaderObject = GetValidShader(context, entryPoint, shader); in ValidateGetShaderSource() local 4798 Shader *shaderObject = GetValidShader(context, entryPoint, shader); in ValidateShaderSource() local 5972 Shader *shaderObject = context->getShader(shader); in ValidateGetTranslatedShaderSourceANGLE() local
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| D | Context.cpp | 887 Shader *shaderObject = getShader(shaderID); in createShaderProgramv() local 6084 Shader *shaderObject = mState.mShaderProgramManager->getShader(shader); in attachShader() local 6624 Shader *shaderObject = GetValidShader(this, angle::EntryPoint::GLCompileShader, shader); in compileShader() local 6675 Shader *shaderObject = getShader(shader); in detachShader() local 6889 Shader *shaderObject = nullptr; in getShaderiv() local 6912 Shader *shaderObject = getShader(shader); in getShaderInfoLog() local 6995 Shader *shaderObject = getShader(shader); in getShaderSource() local 7167 Shader *shaderObject = getShader(shader); in shaderSource() local 8332 Shader *shaderObject = getShader(shader); in getTranslatedShaderSource() local
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| /third_party/vk-gl-cts/modules/gles31/functional/ |
| D | es31fNegativeStateApiTests.cpp | 303 GLuint shaderObject = ctx.glCreateShader(GL_VERTEX_SHADER); in get_attached_shaders() local
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| /third_party/vk-gl-cts/external/vulkancts/framework/vulkan/generated/vulkan/ |
| D | vkStructTypes.inl | 8676 VkBool32 shaderObject; member
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| D | vkVulkan_c.inl | 18426 VkBool32 shaderObject; member
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| /third_party/skia/m133/include/third_party/vulkan/vulkan/ |
| D | vulkan_core.h | 17423 VkBool32 shaderObject; member
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| /third_party/mesa3d/include/vulkan/ |
| D | vulkan_core.h | 19698 VkBool32 shaderObject; member
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| /third_party/vulkan-headers/include/vulkan/ |
| D | vulkan_core.h | 19850 VkBool32 shaderObject; member
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| D | vulkan_structs.hpp | 96239 VULKAN_HPP_NAMESPACE::Bool32 shaderObject = {}; member
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