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Searched defs:shaderSource (Results 1 – 3 of 3) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeBinaryCompile/LumeShaderCompiler/src/
Dcompiler_main.cpp1540 bool UsesMultiviewExtension(std::string_view shaderSource) in UsesMultiviewExtension()
1571 void CreateGlShaders(std::filesystem::path outputFilename, std::string_view shaderSource, ShaderKin… in CreateGlShaders()
1633 const std::string shaderSource = ReadFileToString(inputFilename); in RunAllCompilationStages() local
/foundation/arkui/ace_engine/frameworks/bridge/arkts_frontend/koala_projects/incremental/tools/ets-tsc/lib/
Dlib.webworker.d.ts5023 shaderSource(shader: WebGLShader, source: string): void; method
Dlib.dom.d.ts16270 shaderSource(shader: WebGLShader, source: string): void; method