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Searched defs:shaderStrings (Results 1 – 21 of 21) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/tests/compiler_tests/
DShCompile_test.cpp40 void testCompile(const char **shaderStrings, int stringCount, bool expectation) in testCompile()
99 const char *shaderStrings[] = {kComputeShaderString}; in TEST_F() local
114 const char *shaderStrings[] = {shaderString1.c_str(), shaderString2.c_str()}; in TEST_F() local
134 const char *shaderStrings[] = {shaderString1.c_str(), shaderString2.c_str(), in TEST_F() local
258 const char *shaderStrings[] = {kFragmentShaderString}; in TEST_F() local
272 const char *shaderStrings[] = {kFragmentShaderString}; in TEST_F() local
294 const char *shaderStrings[] = {kFragmentShaderString}; in TEST_F() local
315 const char *shaderStrings[] = {kFragmentShaderString}; in TEST_F() local
332 const char *shaderStrings[] = {kFragmentShaderString}; in TEST_F() local
349 const char *shaderStrings[] = {kFragmentShaderString}; in TEST_F() local
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DAPPLE_clip_distance_test.cpp60 const char *shaderStrings[] = {testing::get<1>(GetParam()), pragma, in TestShaderCompile() local
127 const char *shaderStrings[] = {kNoClipCull}; in TEST_P() local
DOES_sample_variables_test.cpp77 const char *shaderStrings[] = {testing::get<1>(GetParam()), pragma, in TestShaderCompile() local
DWorkGroupSize_test.cpp38 const char *shaderStrings[] = {shaderString.c_str()}; in compile() local
DFragDepth_test.cpp53 const char *shaderStrings[] = {version, pragma, shader}; in TestShaderCompile() local
DEXT_clip_cull_distance_test.cpp258 const char *shaderStrings[] = {testing::get<1>(GetParam()), pragma, in TestShaderCompile() local
DPrecise_test.cpp81 const char *shaderStrings[] = {shaderSource}; in TestShaderCompile() local
DEXT_shader_framebuffer_fetch_test.cpp186 const char *shaderStrings[] = {testing::get<1>(GetParam()), pragma, in TestShaderCompile() local
DCollectVariables_test.cpp59 const char *shaderStrings[] = {shaderString.c_str()}; in validateDepthRangeShader() local
109 const char *shaderStrings[] = {shaderString.c_str()}; in validateOutputVariableForShader() local
125 const char *shaderStrings[] = {shaderString.c_str()}; in compile() local
DTypeTracking_test.cpp38 const char *shaderStrings[] = {shaderString.c_str()}; in compile() local
/third_party/skia/third_party/externals/angle2/src/tests/test_utils/
DShaderExtensionTest.h66 const char *shaderStrings[] = {version, pragma, shader}; in TestShaderCompile() local
DShaderCompileTreeTest.cpp136 const char *shaderStrings[] = {shaderString.c_str()}; in compile() local
Dcompiler_test.cpp79 const char *shaderStrings[] = {shaderString.c_str()}; in compileTestShader() local
/third_party/skia/third_party/externals/angle2/src/compiler/translator/
DCompiler.cpp102 void DumpFuzzerCase(char const *const *shaderStrings, in DumpFuzzerCase()
391 TIntermBlock *TCompiler::compileTreeForTesting(const char *const shaderStrings[], in compileTreeForTesting()
398 TIntermBlock *TCompiler::compileTreeImpl(const char *const shaderStrings[], in compileTreeImpl()
1116 bool TCompiler::compile(const char *const shaderStrings[], in compile()
DShaderLang.cpp401 const char *const shaderStrings[], in Compile()
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/compiler/
DCompiler.cpp102 bool TCompiler::compile(const char* const shaderStrings[], in compile()
/third_party/skia/third_party/externals/angle2/src/compiler/fuzz/
Dtranslator_fuzzer.cpp245 const char *shaderStrings[] = {reinterpret_cast<const char *>(data)}; in LLVMFuzzerTestOneInput() local
/third_party/skia/third_party/externals/angle2/src/tests/perf_tests/
DCompilerPerf.cpp306 const char *shaderStrings[] = {mTestShader}; in step() local
/third_party/glslang/glslang/MachineIndependent/
DShaderLang.cpp778 const char* const shaderStrings[], in ProcessDeferred()
1240 const char* const shaderStrings[], in PreprocessDeferred()
1279 const char* const shaderStrings[], in CompileDeferred()
1428 const char* const shaderStrings[], in ShCompile()
/third_party/glslang/gtests/
DTestFixture.h652 const char* shaderStrings = source.data(); in preprocess() local
/third_party/skia/third_party/externals/angle2/src/tests/test_utils/third_party/
Dvulkan_command_buffer_utils.cpp1451 const char *shaderStrings[1]; in GLSLtoSPV() local