Searched defs:shaderText (Results 1 – 8 of 8) sorted by relevance
30 static bool FuzzSkRuntimeBlender_Once(const SkString& shaderText, in FuzzSkRuntimeBlender_Once()61 SkString shaderText{reinterpret_cast<const char*>(data), size}; in FuzzSkRuntimeBlender() local
30 static bool FuzzSkRuntimeColorFilter_Once(const SkString& shaderText, in FuzzSkRuntimeColorFilter_Once()61 SkString shaderText{reinterpret_cast<const char*>(data), size}; in FuzzSkRuntimeColorFilter() local
30 static bool FuzzSkRuntimeEffect_Once(const SkString& shaderText, in FuzzSkRuntimeEffect_Once()60 SkString shaderText{reinterpret_cast<const char*>(data), size}; in FuzzSkRuntimeEffect() local
38 SkString shaderText{static_cast<const char*>(codeBytes->data()), codeBytes->size()}; in FuzzSkRuntimeEffect_Once() local
48 std::string shaderText; member
84 sk_sp<SkData> shaderText = GetResourceAsData(path.c_str()); in get_sksl_error_tests() local
102 const char* shaderText, in check_shader_module()
175 String shaderText = mImpl.mSkSLErrorTestShader[index]; in run() local