Home
last modified time | relevance | path

Searched defs:shader_code (Results 1 – 5 of 5) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_buffer/
DesextcTextureBufferPrecision.cpp221 std::string shader_code = specializeShader(parts_count, sh_code_parts); in verifyShaderCompilationStatus() local
/third_party/vk-gl-cts/external/openglcts/modules/gl/
Dgl3cGLSLnoperspectiveTests.cpp42 void compile_shader(deqp::Context& context, glw::GLuint shader_id, const glw::GLchar* shader_code) in compile_shader()
Dgl3cClipDistance.cpp1269 const glw::GLenum shader_type, const glw::GLchar* const* shader_code) in compileShader()
Dgl4cStencilTexturingTests.cpp894 std::string shader_code[N_FUNCTIONAL_TEST_SHADER_STAGES]; in prepareProgram() local
/third_party/mesa3d/src/imagination/vulkan/usc/programs/
Dpvr_static_shaders.h45 const uint8_t *const shader_code; member